Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-03-12 Thread Soft Works
> -Original Message- > From: ffmpeg-devel On Behalf Of > Max Dmitrichenko > Sent: Thursday, March 12, 2020 9:57 AM > To: FFmpeg development discussions and patches de...@ffmpeg.org> > > > DX11 support has certain and strong benefits. > > we have this patch for DX11 support already no cle

Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-03-12 Thread Soft Works
> -Original Message- > From: ffmpeg-devel On Behalf Of > Hendrik Leppkes > On Wed, Mar 11, 2020 at 10:58 PM Soft Works > wrote: > > > > The submitted patch is far away from being complete. I know it > > because I've already done a full implementation of D3D11 support for > > QuickSync

Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-03-12 Thread Hendrik Leppkes
On Wed, Mar 11, 2020 at 10:58 PM Soft Works wrote: > > The submitted patch is far away from being complete. I know it > because I've already done a full implementation of D3D11 > support for QuickSync (but not yet submitted). > Do note that only supporting array-textures in d3d11va was an intent

Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-03-12 Thread Max Dmitrichenko
t; > > Artem Galin > > > > Sent: Tuesday, March 10, 2020 5:10 PM > > > > To: FFmpeg development discussions and patches > > > de...@ffmpeg.org> > > > > Subject: Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support > > > >

Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-03-11 Thread Soft Works
> -Original Message- > From: ffmpeg-devel On Behalf Of > Max Dmitrichenko > Sent: Wednesday, March 11, 2020 12:49 PM > To: FFmpeg development discussions and patches de...@ffmpeg.org> > Subject: Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support > >

Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-03-11 Thread Max Dmitrichenko
On Tue, Mar 10, 2020 at 10:36 PM Soft Works wrote: > > > -Original Message- > > From: ffmpeg-devel On Behalf Of > > Artem Galin > > Sent: Tuesday, March 10, 2020 5:10 PM > > To: FFmpeg development discussions and patches > de...@ffmpeg.org> &g

Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-03-10 Thread Soft Works
> -Original Message- > From: ffmpeg-devel On Behalf Of > Artem Galin > Sent: Tuesday, March 10, 2020 5:10 PM > To: FFmpeg development discussions and patches de...@ffmpeg.org> > Subject: Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support > > Any c

Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-03-10 Thread Artem Galin
Any comments on updated patch by link below: https://patchwork.ffmpeg.org/project/ffmpeg/patch/20200306130954.8938-1-artem.ga...@gmail.com/ Thanks, Artem. On Sat, 1 Feb 2020 at 14:55, Mark Thompson wrote: > On 24/01/2020 19:37, Artem Galin wrote: > > On Fri, 24 Jan 2020 at 00:46, Mark Thompson

Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-02-01 Thread Mark Thompson
On 24/01/2020 19:37, Artem Galin wrote: > On Fri, 24 Jan 2020 at 00:46, Mark Thompson wrote: > >> On 23/01/2020 15:18, Artem Galin wrote: >>> This enables DX11 support for QSV with higher priority than DX9. >>> In case of multiple GPUs configuration, DX9 API does not allow to get >>> access to QS

Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-01-24 Thread Artem Galin
On Fri, 24 Jan 2020 at 00:46, Mark Thompson wrote: > On 23/01/2020 15:18, Artem Galin wrote: > > This enables DX11 support for QSV with higher priority than DX9. > > In case of multiple GPUs configuration, DX9 API does not allow to get > > access to QSV device in some cases - headless. > > Implem

Re: [FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

2020-01-23 Thread Mark Thompson
On 23/01/2020 15:18, Artem Galin wrote: > This enables DX11 support for QSV with higher priority than DX9. > In case of multiple GPUs configuration, DX9 API does not allow to get > access to QSV device in some cases - headless. > Implementation based on DX11 resolves that restriction by enumerating