Re: [FFmpeg-devel] [PATCH v04] fbdetile cpu based detiling of framebuffers v04

2020-07-02 Thread C Hanish Menon
Hi Michael, Thanks for the input, I had forgotten to disable/undef DEBUG_PERF, which I was using to get a rough idea of the time taken by the logic using the processor performance counter on x86. The logic doesnt use x86intrinsic for any other purpose, so disabling DEBUG_PERF will fix it. I can r

Re: [FFmpeg-devel] [PATCH v04] fbdetile cpu based detiling of framebuffers v04

2020-07-02 Thread Michael Niedermayer
On Wed, Jul 01, 2020 at 10:13:48PM +0530, hanishkvc wrote: > v04-20200701IST2132, fbdetile > > Optimised Generic Detile logic to detile multiple tiles in parallel, > logically speaking. This reduces cross check overheads to some extent > and thus improves speed a bit. While in a hardware or multic