Le 05/06/2024 à 22:47, Mark Thompson a écrit :>
> On 30/05/2024 20:43, averne wrote:
>> This includes hwdevice and hwframes objects.
>> As the multimedia engines work with tiled surfaces (block linear in nvidia
>> jargon), two frame transfer methods are implemented.
>> The first makes use of the
On 30/05/2024 20:43, averne wrote:
> This includes hwdevice and hwframes objects.
> As the multimedia engines work with tiled surfaces (block linear in nvidia
> jargon), two frame transfer methods are implemented.
> The first makes use of the VIC to perform the copy. Since some revisions of
> the