Re: [FFmpeg-devel] [PATCH] fftools/ffplay: fix YUV conversion mode

2022-06-27 Thread Niklas Haas
On Mon, 27 Jun 2022 10:03:55 +0300 Jan Ekström wrote: > On Tue, Jun 21, 2022 at 10:46 PM Niklas Haas wrote: > > > > From: Niklas Haas > > > > GL and Metal cache the state at time of texture creation. GLES2 and > > Direct3D 11 use the state at time of the render copy call. > > > > So the only way

Re: [FFmpeg-devel] [PATCH] fftools/ffplay: fix YUV conversion mode

2022-06-27 Thread Jan Ekström
On Tue, Jun 21, 2022 at 10:46 PM Niklas Haas wrote: > > From: Niklas Haas > > GL and Metal cache the state at time of texture creation. GLES2 and > Direct3D 11 use the state at time of the render copy call. > > So the only way we can get the correct behavior consistently is by > making sure the s