On Wed, Oct 18, 2017 at 01:15:21PM -0700, Douglas Marsh wrote:
[...]
> *dither= I am not aware of any audio bit-depth dithering algorithms
> in FFMPEG, however it would make sense they do exist as this
> software is quite simply an amazing 'swiss-army knife'
i didnt follow the thread but theres di
Hi Doug,
> On Oct 18, 2017, at 4:15 PM, Douglas Marsh wrote:
>
> I am not really sure I follow. I am not sure supporting 24-bit is a big
> issue. A sample size of 32-bit should work fine for most folks. I can only
> think of people (in the output stream) converting to 24-bits (via truncate or
On 2017-10-17 12:44, Devin Heitmueller wrote:
The decklink sdk only defines two BMDAudioSampleType values:
bmdAudioSampleType16bitInteger and bmdAudioSampleType32bitInteger. I
don't think there's an easy way to support a 24 bit input here.
Generally in this case I've used bmdAudioSampleType32
Hello Marton,
> On Oct 18, 2017, at 3:02 PM, Marton Balint wrote:
>
>
>
> On Tue, 17 Oct 2017, Devin Heitmueller wrote:
>
>>> > The decklink sdk only defines two BMDAudioSampleType values:
>>> > bmdAudioSampleType16bitInteger and bmdAudioSampleType32bitInteger. I
>>> > don't think there's a
On Tue, 17 Oct 2017, Devin Heitmueller wrote:
> The decklink sdk only defines two BMDAudioSampleType values:
bmdAudioSampleType16bitInteger and bmdAudioSampleType32bitInteger. I don't think
there's an easy way to support a 24 bit input here. Generally in this case I've
used bmdAudioSampleTy
>
> The decklink sdk only defines two BMDAudioSampleType values:
> bmdAudioSampleType16bitInteger and bmdAudioSampleType32bitInteger. I don't
> think there's an easy way to support a 24 bit input here. Generally in this
> case I've used bmdAudioSampleType32bitInteger and then encode it at pcm_s
On 2017-10-17 11:59, Moritz Barsnick wrote:
Did you check out Dave Rice's recent patch (on this list)? It touches
code in a few more places, and adds an option to select 16 vs. 32 bits.
Please test, if you can.
Is your subject indicating that 24 bits depth could also be supported?
If so, Dave p
> On Oct 17, 2017, at 2:59 PM, Moritz Barsnick wrote:
>
> Hi Doug,
>
> On Tue, Oct 03, 2017 at 20:39:49 -0700, Douglas Marsh wrote:
>> After digging around in places, made the following changes:
> [...]
>> It doesn't work (the audio capture is close but wrong), but believe it
>> is a step in t
Hi Doug,
On Tue, Oct 03, 2017 at 20:39:49 -0700, Douglas Marsh wrote:
> After digging around in places, made the following changes:
[...]
> It doesn't work (the audio capture is close but wrong), but believe it
> is a step in the correct direction. Anybody have a clue? Saw several
> names in cpp
After digging around in places, made the following changes:
dx@x299:~/git/ffmpeg$ git diff
diff --git a/libavdevice/decklink_dec.cpp b/libavdevice/decklink_dec.cpp
index 3ce2cab..afd255f 100644
--- a/libavdevice/decklink_dec.cpp
+++ b/libavdevice/decklink_dec.cpp
@@ -937,7 +937,7 @@ av_cold int f
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