Hi Grady,
> On Mar 27, 2018, at 3:05 PM, grady player wrote:
>
> So I haven't looked in great detail so this may all be info that you know,
> and maybe not helpful...
>
> 1. You can easily link C objects to C++ code by marking it `extern "C"`
> 2. You can not easily link C++ objects to C code,
So I haven't looked in great detail so this may all be info that you know, and
maybe not helpful...
1. You can easily link C objects to C++ code by marking it `extern "C"`
2. You can not easily link C++ objects to C code, because there are classes,
vtables, name mangling etc.
3. The solution for
Hello,
I’m continuing to do some cleanup work on the decklink libavdevice
input/output, and I’m trying to understand how the way state is managed has
evolved over time.
Specifically, there are two key state structures - decklink_ctx and
decklink_cctx. It would appear the motivation behind thi