On Sat, Nov 30, 2024 at 9:50 AM Anton Khirnov wrote:
>
> Quoting Manuel Lauss (2024-11-28 21:58:09)
> > On Thu, Nov 28, 2024 at 3:19 PM Anton Khirnov wrote:
> > >
> > > Quoting Manuel Lauss (2024-11-26 15:25:30)
> > > > Hello,
> > > >
> > > > I'd like to add some audio support for the old libavfo
Quoting Manuel Lauss (2024-11-28 21:58:09)
> On Thu, Nov 28, 2024 at 3:19 PM Anton Khirnov wrote:
> >
> > Quoting Manuel Lauss (2024-11-26 15:25:30)
> > > Hello,
> > >
> > > I'd like to add some audio support for the old libavformat/smush
> > > formats (mainly the "ANIM" variants; the "SANM" varia
On Thu, Nov 28, 2024 at 3:19 PM Anton Khirnov wrote:
>
> Quoting Manuel Lauss (2024-11-26 15:25:30)
> > Hello,
> >
> > I'd like to add some audio support for the old libavformat/smush
> > formats (mainly the "ANIM" variants; the "SANM" variant already has
> > audio decoding support).
> >
> > The a
Quoting Manuel Lauss (2024-11-26 15:25:30)
> Hello,
>
> I'd like to add some audio support for the old libavformat/smush
> formats (mainly the "ANIM" variants; the "SANM" variant already has
> audio decoding support).
>
> The audio data (16bit stereo PCM) however is placed at (more or less)
> ran
Hello,
I'd like to add some audio support for the old libavformat/smush
formats (mainly the "ANIM" variants; the "SANM" variant already has
audio decoding support).
The audio data (16bit stereo PCM) however is placed at (more or less)
random places within all the video data, also with no relation