Hi Manuel
On Tue, Mar 04, 2025 at 06:07:17PM +0100, Manuel Lauss wrote:
> Don't error out, just ignore unknown codec numbers and pretend
> decode succeeded. This is useful for older LucasArts titles
> which stack a lot of different FOBJs with different codecs into
> a single frame.
>
> Signed-of
Don't error out, just ignore unknown codec numbers and pretend
decode succeeded. This is useful for older LucasArts titles
which stack a lot of different FOBJs with different codecs into
a single frame.
Signed-off-by: Manuel Lauss
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v4: no changes
v3: no changes
v2: Mark frame as corrupt, sugg