Hi
On Fri, Dec 06, 2024 at 03:32:12PM +0100, Niklas Haas wrote:
> From: Niklas Haas
>
> This is a lightweight wrapper around the underlying color management system,
> whose job it is merely to manage the 3DLUT state and apply them to the frame
> data. This is where we might add platform-specific
From: Niklas Haas
This is a lightweight wrapper around the underlying color management system,
whose job it is merely to manage the 3DLUT state and apply them to the frame
data. This is where we might add platform-specific optimizations in the future.
I also plan on adding support for more pixel