On 08/04/2025 22:50, averne wrote:
This mirrors existing code in d3dxx and dxva hwaccels
---
Changes since v1: use the codec-specific handler
for wmv3.
Insert the relevant marker into the bitstream on
slice submission.
This is analogous to the logic found in DXVA and
D3D hwaccels.
Fixes decodi
This mirrors existing code in d3dxx and dxva hwaccels
---
Changes since v1: use the codec-specific handler
for wmv3.
Insert the relevant marker into the bitstream on
slice submission.
This is analogous to the logic found in DXVA and
D3D hwaccels.
Fixes decoding of various VC-1 streams, eg.:
htt