On Fri, 16 Dec 2016 11:12:03 +0100
Steve Lhomme wrote:
> From: Steve Lhomme
>
> The code is similar to ffmpeg_dxva2. The decoded output needs to be copied
> into
> a staging texture that can be accessed by the CPU as the decoder texture can't
> be accessed by the CPU.
> ---
> Changelog
From: Steve Lhomme
The code is similar to ffmpeg_dxva2. The decoded output needs to be copied into
a staging texture that can be accessed by the CPU as the decoder texture can't
be accessed by the CPU.
---
Changelog| 1 +
Makefile | 1 +
ffmpeg.h | 2 +
ffmpeg_d3d11