On 12/16/2017 04:19 PM, Wang Bin wrote:
> 2017-12-16 15:33 GMT+08:00 Xiaolei Yu :
>> On 12/16/2017 02:07 PM, Wang Bin wrote:
>>> 2017-12-16 2:52 GMT+08:00 wm4 :
On Fri, 15 Dec 2017 15:02:44 +0800
wbse...@gmail.com wrote:
> From: wang-bin
>
> 1. a cvpixelbuffer backed by
2017-12-16 15:33 GMT+08:00 Xiaolei Yu :
> On 12/16/2017 02:07 PM, Wang Bin wrote:
>> 2017-12-16 2:52 GMT+08:00 wm4 :
>>> On Fri, 15 Dec 2017 15:02:44 +0800
>>> wbse...@gmail.com wrote:
>>>
From: wang-bin
1. a cvpixelbuffer backed by iosurface can always be converted to an
open
On 12/16/2017 02:07 PM, Wang Bin wrote:
> 2017-12-16 2:52 GMT+08:00 wm4 :
>> On Fri, 15 Dec 2017 15:02:44 +0800
>> wbse...@gmail.com wrote:
>>
>>> From: wang-bin
>>>
>>> 1. a cvpixelbuffer backed by iosurface can always be converted to an opengl
>>> texture, using CGLTexImageIOSurface2D for macOS
2017-12-16 2:52 GMT+08:00 wm4 :
> On Fri, 15 Dec 2017 15:02:44 +0800
> wbse...@gmail.com wrote:
>
>> From: wang-bin
>>
>> 1. a cvpixelbuffer backed by iosurface can always be converted to an opengl
>> texture, using CGLTexImageIOSurface2D for macOS, and undocumented api
>> texImageIOSurface(whic
On Fri, 15 Dec 2017 15:02:44 +0800
wbse...@gmail.com wrote:
> From: wang-bin
>
> 1. a cvpixelbuffer backed by iosurface can always be converted to an opengl
> texture, using CGLTexImageIOSurface2D for macOS, and undocumented api
> texImageIOSurface(which is internally used by public api
> CVO
From: wang-bin
1. a cvpixelbuffer backed by iosurface can always be converted to an opengl
texture, using CGLTexImageIOSurface2D for macOS, and undocumented api
texImageIOSurface(which is internally used by public api
CVOpenGLESTextureCacheCreateTextureFromImage) for iOS4.0+.
2. enabling the a