(Finally got around to this again, apologies for the delay. The Vulkan-only
parts all look pretty much fine to me (modulo one transfer case below), but
mapping seems to still have some issues.)
On 21/06/18 17:55, Rostislav Pehlivanov wrote:
> This commit adds a Vulkan hwcontext, currently capa
This commit adds a Vulkan hwcontext, currently capable of mapping DRM and
VAAPI frames but additional functionality can be added later to support
importing of D3D11 surfaces as well as exporting to various other APIs.
This context requires the newest stable version of the Vulkan API.
It makes use