Le 05/06/2024 à 22:47, Mark Thompson a écrit :>
> On 30/05/2024 20:43, averne wrote:
>> This includes hwdevice and hwframes objects.
>> As the multimedia engines work with tiled surfaces (block linear in nvidia
>> jargon), two frame transfer methods are implemented.
>> The first makes use of the
On 30/05/2024 20:43, averne wrote:
> This includes hwdevice and hwframes objects.
> As the multimedia engines work with tiled surfaces (block linear in nvidia
> jargon), two frame transfer methods are implemented.
> The first makes use of the VIC to perform the copy. Since some revisions of
> the
This includes hwdevice and hwframes objects.
As the multimedia engines work with tiled surfaces (block linear in nvidia
jargon), two frame transfer methods are implemented.
The first makes use of the VIC to perform the copy. Since some revisions of the
VIC (such as the one found in the tegra X1)