Re: [FFmpeg-devel] [PATCH 05/16] avutil: add common code for nvtegra

2024-06-29 Thread averne
Le 05/06/2024 à 22:29, Mark Thompson a écrit : > On 30/05/2024 20:43, averne wrote: >> This includes a new pixel format for nvtegra hardware frames, and several >> objects for interaction with hardware blocks. >> In particular, this contains code for channels (handles to hardware >> engines), map

Re: [FFmpeg-devel] [PATCH 05/16] avutil: add common code for nvtegra

2024-06-05 Thread Mark Thompson
On 30/05/2024 20:43, averne wrote: > This includes a new pixel format for nvtegra hardware frames, and several > objects for interaction with hardware blocks. > In particular, this contains code for channels (handles to hardware engines), > maps (memory-mapped buffers shared with engines), and co

Re: [FFmpeg-devel] [PATCH 05/16] avutil: add common code for nvtegra

2024-06-01 Thread Rémi Denis-Courmont
Le lauantaina 1. kesäkuuta 2024, 0.06.55 EEST averne a écrit : > As for your second question, I probably should've given some > context about this decision. Initially I thought about writing a > vaapi driver, but for a number of reasons I decided against it. VA-API would be difficult anyway as it

Re: [FFmpeg-devel] [PATCH 05/16] avutil: add common code for nvtegra

2024-05-31 Thread averne
Le 31/05/2024 à 10:32, Rémi Denis-Courmont a écrit : > > > Le 30 mai 2024 22:43:07 GMT+03:00, averne a écrit : >> This includes a new pixel format for nvtegra hardware frames, and several >> objects for interaction with hardware blocks. >> In particular, this contains code for channels (handles

Re: [FFmpeg-devel] [PATCH 05/16] avutil: add common code for nvtegra

2024-05-31 Thread Rémi Denis-Courmont
Le 30 mai 2024 22:43:07 GMT+03:00, averne a écrit : >This includes a new pixel format for nvtegra hardware frames, and several >objects for interaction with hardware blocks. >In particular, this contains code for channels (handles to hardware engines), >maps (memory-mapped buffers shared with

[FFmpeg-devel] [PATCH 05/16] avutil: add common code for nvtegra

2024-05-30 Thread averne
This includes a new pixel format for nvtegra hardware frames, and several objects for interaction with hardware blocks. In particular, this contains code for channels (handles to hardware engines), maps (memory-mapped buffers shared with engines), and command buffers (abstraction for building co