On Thu, Jan 25, 2024 at 1:27 AM Tomas Härdin wrote:
> tor 2024-01-25 klockan 01:09 +0300 skrev Victor Luchitz:
> > In our case, the machine we're targeting (the Sega 32X) has only
> > 256KB
> > of RAM. Even more modern consoles such as XBOX or even PS3 didn't
> > have enough RAM to hold an entire
tor 2024-01-25 klockan 01:09 +0300 skrev Victor Luchitz:
> In our case, the machine we're targeting (the Sega 32X) has only
> 256KB
> of RAM. Even more modern consoles such as XBOX or even PS3 didn't
> have enough RAM to hold an entire CD-ROM..
>
> We also have to be concerned about how fast we ca
In our case, the machine we're targeting (the Sega 32X) has only 256KB
of RAM. Even more modern consoles such as XBOX or even PS3 didn't
have enough RAM to hold an entire CD-ROM..
We also have to be concerned about how fast we can move data to the
main CPU. Say you make the first frame BIG to make
ons 2024-01-24 klockan 11:50 +0300 skrev Victor Luchitz:
> On Tue, Jan 23, 2024 at 8:44 PM Tomas Härdin wrote:
> >
> > Anyway, using -b:v 100k causes the encoder to effectively become
> > stuck
> > on the first frame, being unable to go below 621 kbps and
> > increasing
> > qscale very slowly. Bu
You're right, this is actually a part that's not necessarily tied to bitrate
support, I'll move it to a separate patch.
On Wed, Jan 24, 2024 at 2:06 PM Anton Khirnov wrote:
> Quoting Victor Luchitz (2024-01-23 09:33:04)
> > Re-posting the patch as an attachment. Sorry for the inconvenience!
> >
Quoting Victor Luchitz (2024-01-23 09:33:04)
> Re-posting the patch as an attachment. Sorry for the inconvenience!
>
> --
> Best regards,
> Victor Luchitz
>
> From b6825112446ee220d89cab975e8bcef823884141 Mon Sep 17 00:00:00 2001
> From: Victor Luchits
> Date: Tue, 23 Jan 2024 11:27:07 +0300
>
On Tue, Jan 23, 2024 at 8:44 PM Tomas Härdin wrote:
> tis 2024-01-23 klockan 11:33 +0300 skrev Victor Luchitz:
> > Re-posting the patch as an attachment. Sorry for the inconvenience!
>
> Yep, this one applies and also passes FATE.
>
> I notice ffplay_buffer whines a lot when playing RoQ files:
>
tis 2024-01-23 klockan 11:33 +0300 skrev Victor Luchitz:
> Re-posting the patch as an attachment. Sorry for the inconvenience!
Yep, this one applies and also passes FATE.
I notice ffplay_buffer whines a lot when playing RoQ files:
> [swscaler @ 0x7fcb44043240] deprecated pixel format used, make
Re-posting the patch as an attachment. Sorry for the inconvenience!
--
Best regards,
Victor Luchitz
0001-libavcodec-add-bit-rate-support-to-RoQ-video-encoder.patch
Description: Binary data
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