On Thu, 2 Jan 2025, Manuel Lauss wrote:
Hello,
Ping? With this patch the 2 sample files at
http://samples.mplayerhq.hu/game-formats/la-san/jediknight-sith/ play
just fine.
Will apply.
Thanks,
Marton
Thanks,
Manuel
On Mon, Dec 16, 2024 at 5:08 PM Manuel Lauss wrote:
Adds a de
Hello,
Ping? With this patch the 2 sample files at
http://samples.mplayerhq.hu/game-formats/la-san/jediknight-sith/ play
just fine.
Thanks,
Manuel
On Mon, Dec 16, 2024 at 5:08 PM Manuel Lauss wrote:
>
> Adds a decoder for the SMUSH codec48 video encoding, as is used by
> the LucasArts
Adds a decoder for the SMUSH codec48 video encoding, as is used by
the LucasArts game "Mysteries of the Sith".
Signed-off-by: Manuel Lauss
---
libavcodec/sanm.c | 223 ++
1 file changed, 223 insertions(+)
diff --git a/libavcodec/sanm.c b/libavcodec/sa