On Fri, Jan 19, 2024 at 09:53:46AM +0100, Michael Koch wrote:
> There is still a small problem with the random generator, but this has
> nothing to do with the recent changes.
> If the random() expression is used in the geq filter, then multiple pixels
> get the same sequence of random numbers.
> A
There is still a small problem with the random generator, but this has
nothing to do with the recent changes.
If the random() expression is used in the geq filter, then multiple
pixels get the same sequence of random numbers.
As can be shown with this command, where the frame has only two pixels
On Sun, Jan 14, 2024 at 03:14:23PM +0100, Stefano Sabatini wrote:
> On date Saturday 2024-01-13 04:51:06 +0100, Michael Niedermayer wrote:
> > This is the 64bit version of Chris Doty-Humphreys SFC64
> >
> > Compared to the LCGs these produce much better quality numbers.
> > Compared to LFGs this n
On date Saturday 2024-01-13 04:51:06 +0100, Michael Niedermayer wrote:
> This is the 64bit version of Chris Doty-Humphreys SFC64
>
> Compared to the LCGs these produce much better quality numbers.
> Compared to LFGs this needs less state. (our LFG has 224 byte
> state for its 32bit version) this h
This is the 64bit version of Chris Doty-Humphreys SFC64
Compared to the LCGs these produce much better quality numbers.
Compared to LFGs this needs less state. (our LFG has 224 byte
state for its 32bit version) this has 32byte state
Also the initialization for our LFG is slower.
This is also much
On Wed, Jan 10, 2024 at 11:48:33PM +0100, Stefano Sabatini wrote:
> On date Tuesday 2024-01-09 02:55:21 +0100, Michael Niedermayer wrote:
[...]
> >
> > static const AVClass eval_class = {
> > @@ -174,7 +175,7 @@ struct AVExpr {
> > } a;
> > struct AVExpr *param[3];
> > double *va
On date Tuesday 2024-01-09 02:55:21 +0100, Michael Niedermayer wrote:
> This is the 64bit version of Chris Doty-Humphreys SFC64
>
> Compared to the LCGs these produce much better quality numbers.
> Compared to LFGs this needs less state. (our LFG has 224 byte
> state for its 32bit version) this ha
This is the 64bit version of Chris Doty-Humphreys SFC64
Compared to the LCGs these produce much better quality numbers.
Compared to LFGs this needs less state. (our LFG has 224 byte
state for its 32bit version) this has 32byte state
Also the initialization for our LFG is slower.
This is also much