>
> Benjamin Cheng Jan. 31, 2025, 1:22 a.m. UTC
This patch only affects d3d12va, why is the commit message amfenc?
>
We accept this review comment and update it in this patch:
avcodec/d3d12va_decode: enable reference-only decoder mode
> You could optimize these barriers since reference-only res
On 30/01/2025 15:09, Araz Iusubov wrote:
The Reference-Only feature in DirectX 12 is a memory optimization
technique designed for video decoding scenarios.
This feature requires that reference resources must be allocated with
the D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY resource flag.
Re
Araz Iusubov:
>Subject: [FFmpeg-devel] [PATCH] avcodec/amfenc: DX12 Reference-only feature
>support
>
>The Reference-Only feature in DirectX 12 is a memory optimization technique
>designed for video decoding scenarios.
>This feature requires that reference resources must be
On 2025-01-30 9:09 a.m., Araz Iusubov wrote:
The Reference-Only feature in DirectX 12 is a memory optimization
technique designed for video decoding scenarios.
This feature requires that reference resources must be allocated with
the D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY resource flag.
The Reference-Only feature in DirectX 12 is a memory optimization
technique designed for video decoding scenarios.
This feature requires that reference resources must be allocated with
the D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY resource flag.
Reference textures must also be separated fr