It appears that c/C doesn't pause the input threads, which results in
higher CPU usage than the 'p' pause method. Also, since the input
threads continue to read data, the input buffer will continue to grow,
which may lead to undesirable results. I'm not sure if this is by
design or not, so I'm hesi
Here is the updated patch with documentation and proper line breaks.
Jeremy
On Fri, Mar 13, 2015 at 1:02 PM, Michael Niedermayer wrote:
> On Wed, Mar 11, 2015 at 08:34:39AM -0500, Jeremy Luce wrote:
>> Resubmitting with [PATCH] tag and unified diff.
>>
>> Adds functionality
I'll fix the breaks and resubmit.
I don't see the keyboard interaction documented anywhere but in the
source code. Where would be the desired location for this info?
Jeremy
On Fri, Mar 13, 2015 at 1:02 PM, Michael Niedermayer wrote:
> On Wed, Mar 11, 2015 at 08:34:39AM -0500, Jere
less than ideal.
Jeremy
On Fri, Mar 13, 2015 at 11:12 AM, Michael Niedermayer wrote:
> On Fri, Mar 13, 2015 at 08:34:48AM -0500, Jeremy Luce wrote:
>> It's been a couple days, so I wanted to follow up. Would someone mind
>> providing some feedback on this? Thanks!
>
>
It's been a couple days, so I wanted to follow up. Would someone mind
providing some feedback on this? Thanks!
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Resubmitting with [PATCH] tag and unified diff.
Adds functionality to pause transcoding with 'p' key and upause with 'u'
key over stdin. Pauses in the main transcode loop as well as the
input_thread loop.
-
diff --git a/ffmpeg.c b/ffmpeg.c
index 6604ff0..37b351a 100644
--- a/ffmp
Useful where ffmpeg is used by applications that transcode on the fly and
want to provide some throttling (among other things)
From e2f3aa14979675a373a210bd9a028b01a5a0c7eb Mon Sep 17 00:00:00 2001
From: jluce50
Date: Fri, 6 Mar 2015 17:13:40 -0600
Subject: [PATCH 1/4] Add pause/resume via keyboar