Hi,
Do we have a conclusion on whether this patch can be pushed in?
Thanks,
Ben
On Tue, Jan 30, 2018 at 4:25 PM, Ben Chang wrote:
>
>
> On Fri, Jan 26, 2018 at 3:10 PM, Mark Thompson wrote:
>
>> On 26/01/18 20:51, Ben Chang wrote:
>> > On Fri, Jan 26, 2018 at 3:
On Fri, Jan 26, 2018 at 3:10 PM, Mark Thompson wrote:
> On 26/01/18 20:51, Ben Chang wrote:
> > On Fri, Jan 26, 2018 at 3:32 AM, Mark Thompson wrote:
> >
> >> On 26/01/18 09:06, Ben Chang wrote:
> >>> Thanks for the review Mark.
> >>>
>
> T
On Fri, Jan 26, 2018 at 3:32 AM, Mark Thompson wrote:
> On 26/01/18 09:06, Ben Chang wrote:
> > Thanks for the review Mark.
> >
> > There are some cuda kernels in the driver that may be invoked depending
> on
> > the nvenc operations specified in the commandline. M
Thanks for the review Mark.
On Thu, Jan 25, 2018 at 4:13 PM, Mark Thompson wrote:
>
> > diff --git a/libavcodec/nvenc.c b/libavcodec/nvenc.c
> > index 4a91d99..2da251b 100644
> > --- a/libavcodec/nvenc.c
> > +++ b/libavcodec/nvenc.c
> > @@ -420,6 +420,12 @@ static av_cold int nvenc_check_device(A
>Just use another provider like gmail.
Done.
Patch-wise, is it approved?
Thanks,
Ben
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Thanks for the review Carl.
> This looks as if your commit message spans several lines, should be one line
> followed by an empty line and as many more lines as you need.
Fixed. Reattaching.
> Is there a reason why the error messages are different?
I am following the current convention of cuda e
Hi,
Please help review this patch to reduce stack frame size per GPU thread. The
default allocation size per thread (1024 bytes) is excessive and can be reduced
to 128 bytes based on nvidia cuda kernel compilation statistics. This should
help with reducing video memory usage per cuda context.
Hi Timo,
Thanks for the review. Attaching patch updated with your suggestions and
answering some queries from previous email.
>Did you test if and how much it affects performance to reduce the default
>delay from 32 to 4?
>This was originally done because nvenc is extremely slow if you try to
[sorry for re-sending; but still looking for review. Thanks!]
Hi,
This patch aims to reduce the number of input/output surfaces NVENC allocates
per session. Previous default sets allocated surfaces to 32 (unless there is
user specified param or lookahead involved). Having large number of sur
Hi,
This patch aims to reduce the number of input/output surfaces NVENC allocates
per session. Previous default sets allocated surfaces to 32 (unless there is
user specified param or lookahead involved). Having large number of surfaces
consumes extra video memory (esp for higher resolution enco
destroy all copies of the original message.
---
HDR_transcode_VUI_copy.patch
Description: HDR_transcode_VUI_copy.patch
--- Begin Message ---
On Fri, Mar 3, 2017 at 4:38 AM, Ben Chang wrote:
>
> In short, is there any
Hi,
I posted a query regarding HDR transcode on the user forum a few weeks earlier
and did not get a very clear answer; re-posting here in devel to see if I can
gain more insight (sorry about duplication).
>I was wondering if ffmpeg supports transfer of VUI and SEI info between an
>original bi
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