[FFmpeg-cvslog] ffplay: only use hardware accelerated SDL texture formats

2017-11-12 Thread Marton Balint
ffmpeg | branch: release/3.4 | Marton Balint | Sat Oct 28 22:46:08 2017 +0200| [46aa734646279ac481e5583d005c8c15b348a244] | committer: Marton Balint ffplay: only use hardware accelerated SDL texture formats Typically only a small subset of the SDL texture formats are supported directly by the

[FFmpeg-cvslog] ffplay: only use hardware accelerated SDL texture formats

2017-11-04 Thread Marton Balint
ffmpeg | branch: master | Marton Balint | Sat Oct 28 22:46:08 2017 +0200| [415038f2bd321a3b41564d4e0c6c17d7a096c397] | committer: Marton Balint ffplay: only use hardware accelerated SDL texture formats Typically only a small subset of the SDL texture formats are supported directly by the SDL r