ffmpeg | branch: master | Steve Lhomme | Wed Jan 4 13:44:12
2017 +0100| [f67235a28cef44fcd97ae74ad53bbbc0d7f63d60] | committer: Anton
Khirnov
dxva2: get the slice number directly from the surface in D3D11VA
No need to loop through the known surfaces, we'll use the requested surface
anyway.
T
ffmpeg | branch: master | Steve Lhomme | Fri Jan 13 14:01:06
2017 +0100| [153b36fc62849e0e1540a43829794e0503994ebb] | committer: Michael
Niedermayer
dxva2: get the slice number directly from the surface in D3D11VA
No need to loop through the known surfaces, we'll use the requested surface
anyw