R7-250X: Vulkan: Doom lockups.

2017-06-15 Thread Mike Mestnik
I can tell by the 2 color(green and violet) rendering that this driver is experimental. Attached is kern.log from some testing I've done. Jun 15 22:14:47 agartha kernel: [0.00] Command line: BOOT_IMAGE=/vmlinuz-4.11.0-trunk-amd64 root=UUID=05127f71-6704-4c13-9401-48496c61e0fe ro rootfla

Re: R7-250X: Vulkan: Doom lockups.

2017-06-23 Thread Mike Mestnik
On Fri, Jun 16, 2017 at 1:02 AM, Emil Velikov wrote: > Hi Mike, > > On 16 June 2017 at 05:48, Mike Mestnik wrote: >> I can tell by the 2 color(green and violet) rendering that this driver >> is experimental. Attached is kern.log from some testing I've done. >>

Re: R7-250X: Vulkan: Doom lockups.

2017-06-23 Thread Mike Mestnik
After applying the patches from the bug report the lockup was immediate, black screen. Jun 23 15:50:48 agartha kernel: [ 199.021303] amdgpu :01:00.0: GPU fault detected: 146 0x0b22080c Jun 23 15:50:48 agartha kernel: [ 199.021308] amdgpu :01:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x00

radeon: ring 0 stalled for more than 10480msec

2015-05-19 Thread Mike Mestnik
May 18 21:38:55 arcadia kernel: [0.00] Linux version 4.0.0-1-amd64 (debian-kernel at lists.debian.org) (gcc version 4.9.2 (Debian 4.9.2-16) ) #1 SMP Debian 4.0.2-1 (2015-05-11) May 18 21:38:55 arcadia kernel: [3.467818] [drm] radeon/VERDE_mc2.bin: 31500 bytes May 19 00:06:08 arcadia ker

RV670: wine: Diablo III Beta: GPU Lockup and slow framerate(9FPS avg.) 400MB compressed trace available.

2012-04-26 Thread Mike Mestnik
My system specs are here http://pastebin.com/35NwE0G1 dmsg http://pastebin.com/CDhuT4bU http://c566453.r53.cf2.rackcdn.com/DIIILoackupLowFPS.trace.xz This trace shows unbearable slowness and a GPU lockup at a specific map location, "*GPU lockup CP detected." *http://appdb.winehq.org/objectManager.

Diablo III Beta: Testing platform available, even for (wine and non-beta testers) users like me.

2012-04-27 Thread Mike Mestnik
x27;d prefer if you could find the downloader on your own, note that the pre-release download is not adequate. I can be found via email or on IRC as cheako. On 04/26/12 09:19, Mike Mestnik wrote: > My system specs are here http://pastebin.com/35NwE0G1 > dmsg http://pastebin.com/CDhuT4bU >

In Diablo III when the ground is covered in water, it's all messed-up.

2012-05-09 Thread Mike Mestnik
I found a rendering error in Diablo III, in a well there ground is covered in water and it's all red and flickers. http://c566453.r53.cf2.rackcdn.com/DiabloIII-well-wine-preloader.trace.xz 3.5G, 234665296 Bytes compressed ~234M. EE r600_shader.c:1605 r600_shader_from_tgsi - GPR limit exceeded - s

stereoscopic: 3D over standard 1080p using remote to switch into 3D mode.

2013-06-22 Thread Mike Mestnik
Hello, I've successfully done a few tests using Chrome and WebGL to render two images side by side and having the TV compose the images into stereoscopic 3D. I don't know why there was a notion that one needed to send special HDMI commands. Well perhaps to reach full 1080p these commands might

RV670: wine: Diablo III Beta: GPU Lockup and slow framerate(9FPS avg.) 400MB compressed trace available.

2012-04-26 Thread Mike Mestnik
My system specs are here http://pastebin.com/35NwE0G1 dmsg http://pastebin.com/CDhuT4bU http://c566453.r53.cf2.rackcdn.com/DIIILoackupLowFPS.trace.xz This trace shows unbearable slowness and a GPU lockup at a specific map location, "*GPU lockup CP detected." *http://appdb.winehq.org/objectManager.

Diablo III Beta: Testing platform available, even for (wine and non-beta testers) users like me.

2012-04-27 Thread Mike Mestnik
x27;d prefer if you could find the downloader on your own, note that the pre-release download is not adequate. I can be found via email or on IRC as cheako. On 04/26/12 09:19, Mike Mestnik wrote: > My system specs are here http://pastebin.com/35NwE0G1 > dmsg http://pastebin.com/CDhuT4bU >

In Diablo III when the ground is covered in water, it's all messed-up.

2012-05-09 Thread Mike Mestnik
I found a rendering error in Diablo III, in a well there ground is covered in water and it's all red and flickers. http://c566453.r53.cf2.rackcdn.com/DiabloIII-well-wine-preloader.trace.xz 3.5G, 234665296 Bytes compressed ~234M. EE r600_shader.c:1605 r600_shader_from_tgsi - GPR limit exceeded - s

stereoscopic: 3D over standard 1080p using remote to switch into 3D mode.

2013-06-23 Thread Mike Mestnik
Hello, I've successfully done a few tests using Chrome and WebGL to render two images side by side and having the TV compose the images into stereoscopic 3D. I don't know why there was a notion that one needed to send special HDMI commands. Well perhaps to reach full 1080p these commands might