https://bugs.freedesktop.org/show_bug.cgi?id=103102
--- Comment #12 from Hadrien ---
Alex, I applied the changes you attached at kernel.org regarding
/drivers/gpu/drm/amd/powerplay/hwmgr/smu7_hwmgr.c to my 4.12.5 kernel (and I
kept the line that sets vblank_time_us to 0x).
It fixes the i
https://bugs.freedesktop.org/show_bug.cgi?id=103384
Bug ID: 103384
Summary: [UBUNTU 16.04] Poor performance after update
video-driver (HD7790, radeonsi)
Product: Mesa
Version: unspecified
Hardware: x86-64 (AMD64)
The probe() cleanup code ('goto foo_error') was very messy. It appears
that this code wasn't updated when I switched to the devm_ functions
in an earlier version.
Update the code to use 'return error' where it can and do proper cleanup
where it needs to.
Note that the original code wasn't buggy,
https://bugs.freedesktop.org/show_bug.cgi?id=103389
Bug ID: 103389
Summary: [regression, bisected] Bad flickering of items in
steam
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Changes in v14:
- s/backlight_get/of_find_backlight/ in patch 2/3
- Change commit message in patch 3/3 from requiring to acquiring
Meghana Madhyastha (3):
drm/tinydrm: Move helper functions from tinydrm-helpers to backlight.h
drm/tinydrm: Move tinydrm_of_find_backlight to backlight.c
drm/tin
Move the helper functions enable_backlight and disable_backlight
from tinydrm-helpers.c to backlight.h as static inline functions so
that they can be used by other drivers.
Signed-off-by: Meghana Madhyastha
---
Changes in v14:
- None
drivers/gpu/drm/tinydrm/core/tinydrm-helpers.c | 55
Rename tinydrm_of_find_backlight to of_find_backlight and move
it to linux/backlight.c so that it can be used by other drivers.
Signed-off-by: Meghana Madhyastha
---
Changes in v14:
-s/backlight_get/of_find_backlight/
drivers/gpu/drm/tinydrm/core/tinydrm-helpers.c | 40
Add devm_of_find_backlight and the corresponding release
function because some drivers use devres versions of functions
for acquiring device resources.
Signed-off-by: Meghana Madhyastha
---
Changes in v14:
- s/devm_backlight_get/devm_of_find_backlight/
- change commit message from requiring to
https://bugs.freedesktop.org/show_bug.cgi?id=102956
--- Comment #2 from f...@mt2015.com ---
Using AMD Radeon R9 200 Series (AMD TONGA / DRM 3.20.0 / 4.12.0-1-amd-staging,
LLVM 5.0.0), xorg 1.19.5
Sagara Family loses signal from Asus VE247 (2nd monitor DVI-D-1) on starting
game in fullscreen. Rele
https://bugzilla.kernel.org/show_bug.cgi?id=196615
--- Comment #31 from klavkala...@gmail.com ---
Yep, it seems to work fine also on 4.13 in Ubuntu. Built the current version of
Ubuntu which is called 4.13.0-16-generic with the patch just posted, and the
same small test with two suspend/resume cyc
https://bugs.freedesktop.org/show_bug.cgi?id=103389
--- Comment #1 from Gregor Münch ---
Created attachment 134975
--> https://bugs.freedesktop.org/attachment.cgi?id=134975&action=edit
Rocket League ingame
Rocket League is also badly broken. Reverting the commit also helps here.
--
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https://bugs.freedesktop.org/show_bug.cgi?id=103389
Gregor Münch changed:
What|Removed |Added
Summary|[regression, bisected] Bad |[regression, bisected] Bad
Den 16.10.2017 21.19, skrev Sean Paul:
On Sun, Oct 15, 2017 at 01:58:23AM +0530, Harsha Sharma wrote:
Replace use of list_for_each with list_for_each_entry to simplify the
code and remove variables that are used only in list_for_each.
Done with following coccinelle patch:
@r@
identifier fn,i,f
https://bugs.freedesktop.org/show_bug.cgi?id=103393
Bug ID: 103393
Summary: glDispatchComputeGroupSizeARB : gl_GlobalInvocationID
!= gl_WorkGroupID.x * gl_LocalGroupSizeARB.x +
gl_LocalInvocationID.x
Product: Mesa
https://bugs.freedesktop.org/show_bug.cgi?id=103389
--- Comment #2 from bartos.p...@gmail.com ---
This commit also breaks linux version of Layers of Fear (flickering
lights/shadows in some areas), Clive Barkers Jericho (black background of menu
instead of animated "flesh", white/overbrighted scree
https://bugs.freedesktop.org/show_bug.cgi?id=103389
--- Comment #3 from bartos.p...@gmail.com ---
Created attachment 134979
--> https://bugs.freedesktop.org/attachment.cgi?id=134979&action=edit
glxgears bug
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https://bugs.freedesktop.org/show_bug.cgi?id=103393
Stephane Chevigny changed:
What|Removed |Added
Summary|glDispatchComputeGroupSizeA |glDispatchComputeGroupSizeA
https://bugs.freedesktop.org/show_bug.cgi?id=103393
--- Comment #1 from Ilia Mirkin ---
I wanted to test this out on nouveau -- I ran the program, and it created
output. What's the expected output?
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https://bugs.freedesktop.org/show_bug.cgi?id=103393
--- Comment #2 from Stephane Chevigny ---
The expected output:
value[i].x (= gl_GlobalInvocationID.x ;) should be equal to value[i].y and
value[i].w (= gl_WorkGroupID.x * gl_LocalGroupSizeARB.x +
gl_LocalInvocationID.x;) for all indices i acc
https://bugs.freedesktop.org/show_bug.cgi?id=103393
--- Comment #3 from Ilia Mirkin ---
OK, I see. The relevant shader is fill_cs_450.glsl. It puts stuff into the
array with values
(gl_GlobalInvocationID.x, t, gl_LocalInvocationID.x, t)
where t = gl_WorkGroupID.x * gl_LocalGroupSizeARB.x + gl_L
https://bugs.freedesktop.org/show_bug.cgi?id=103393
--- Comment #4 from Ilia Mirkin ---
OK yeah, this is totally broken... for a simplified shader (which I will submit
to piglit), this is generating code like
COMP
PROPERTY CS_FIXED_BLOCK_WIDTH 0
PROPERTY CS_FIXED_BLOCK_HEIGHT 0
PROPERTY CS_FIXED
https://bugs.freedesktop.org/show_bug.cgi?id=103393
--- Comment #5 from Stephane Chevigny ---
Thank you very much for checking that.
S.C.
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dri-devel@li
https://bugs.freedesktop.org/show_bug.cgi?id=103393
--- Comment #6 from Ilia Mirkin ---
https://patchwork.freedesktop.org/patch/184119/
This fixes both your application as well as a small piglit test I wrote on
nouveau. The issue was in the core logic. If radeonsi still doesn't work with
this, t
Hi Dave,
Last batch of new stuff for DC. Highlights:
- Fix some memory leaks
- S3 fixes
- Hotplug fixes
- Fix some CX multi-display issues
- MST fixes
- DML updates from the hw team
- Various code cleanups
- Misc bug fixes
The following changes since commit bd21a37d41c3b3088aeae59f54fd82de0ddb6fd
https://bugs.freedesktop.org/show_bug.cgi?id=103397
Bug ID: 103397
Summary: [regression, bisected] broken geometry in almost every
game
Product: Mesa
Version: git
Hardware: Other
OS: All
Status:
tree: git://people.freedesktop.org/~agd5f/linux.git drm-next-4.15
head: 96687ec0bb478088cb6941a7dca3bb6808a19313
commit: 2dc8f81e4f822cfe8f6475da968ab2dd5881b8d8 [33/73] drm/amdgpu: SR-IOV
data exchange between PF&VF
config: x86_64-randconfig-ws0-10220652 (attached as .config)
compiler: gcc-4.
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