Re: [PATCH v2 00/11] drm/tinydrm: Support device unplug

2017-09-08 Thread Daniel Vetter
Hi Noralf, On Fri, Sep 08, 2017 at 05:07:19PM +0200, Noralf Trønnes wrote: > This adds device unplug support to drm_fb_helper, drm_fb_cma_helper > (fbdev) and tinydrm. > > There are several changes in this version: > > I've used Daniel's idea of protecting drm_device.unplugged with srcu to > pro

[Bug 100387] War Thunder game has visual errors, missing textures

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100387 --- Comment #12 from aceman --- Try looking for DRI driver name or VDPAU driver name in Xorg.log. -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel mailing list d

Re: [PATCH] drm/todo: Add s/dev_*/DRM_DEV_*/ coversion to TODO

2017-09-08 Thread Sean Paul
On Fri, Sep 8, 2017 at 10:32 AM, Sean Paul wrote: > Now that we have the DRM_DEV_* variants, we should use them. > > Signed-off-by: Sean Paul Applied to -misc-next with danvet's R-b. Sean > --- > Documentation/gpu/todo.rst | 11 +++ > 1 file changed, 11 insertions(+) > > diff --git a

Re: [PATCH] drm/tve200: Clean up panel bridging

2017-09-08 Thread Eric Anholt
Linus Walleij writes: > This makes use of the drm_simple_display_pipe_attach_bridge() > call and removes the two calls removing the bridge, which were > erroneous: they unregister the bridge which is not what > we want, we just want to unreference it and that is already > handled by the core. > >

Re: [PATCH 1/7 v4] drm/pl111: Cleanup local header file

2017-09-08 Thread Eric Anholt
Linus Walleij writes: > The header file contains prototypes for two nonexisting > functions. Get rid of them. It seems like these are ready to push, to me. signature.asc Description: PGP signature ___ dri-devel mailing list dri-devel@lists.freedeskto

Re: [PATCH] drm/vc4: clean up error handling on devm_kzalloc failure

2017-09-08 Thread Eric Anholt
Colin King writes: > From: Colin Ian King > > The current error handling on devm_kzalloc failures performs a non-null > check on connector. Thss check is redundant because connector is null > at that failure point. With this check removed, we may as well make > the failure path into a trivial -

[Bug 100387] War Thunder game has visual errors, missing textures

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100387 --- Comment #13 from Peter --- Created attachment 134095 --> https://bugs.freedesktop.org/attachment.cgi?id=134095&action=edit X.org log file please, see attachment... -- You are receiving this mail because: You are the assignee for the bug

[Bug 102581] 3D texture mipmapping broken

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102581 --- Comment #2 from Felix Potthast --- Created attachment 134096 --> https://bugs.freedesktop.org/attachment.cgi?id=134096&action=edit Glxinfo output -- You are receiving this mail because: You are the assignee for the bug.__

[Bug 102581] 3D texture mipmapping broken

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102581 Felix Potthast changed: What|Removed |Added Version|17.1|17.2 -- You are receiving this mail b

[Bug 102581] 3D texture mipmapping broken

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102581 --- Comment #3 from Felix Potthast --- Added glxinfo attachment. Also upgraded to Mesa 17.2, but the problem still exists, glxinfo log is from new version. -- You are receiving this mail because: You are the assignee for the bug.__

[-PATCH v5 1/5] drm/i915: update cursors asynchronously through atomic

2017-09-08 Thread Gustavo Padovan
From: Gustavo Padovan Add support to async updates of cursors by using the new atomic interface for that. Basically what this commit does is do what intel_legacy_cursor_update() did but through atomic. v4: - call drm_atomic_helper_async_check() from the check hook v3: - set corr

[-PATCH v5 5/5] drm/vc4: update cursors asynchronously through atomic

2017-09-08 Thread Gustavo Padovan
From: Gustavo Padovan Add support for async updates of cursors by using the new atomic interface for that. Basically what this commit does is do what vc4_update_plane() did but through atomic. v5: add missing call to vc4_plane_atomic_check() (Eric Anholt) v4: add drm_atomic_helper_async() commi

[-PATCH v5 4/5] drm/msm: remove mdp5_cursor_plane_funcs

2017-09-08 Thread Gustavo Padovan
From: Gustavo Padovan After converting legacy cursor updates to atomic async commits mdp5_cursor_plane_funcs just duplicates mdp5_plane_funcs now. Cc: Rob Clark Cc: Archit Taneja Signed-off-by: Gustavo Padovan Tested-by: Archit Taneja --- drivers/gpu/drm/msm/mdp/mdp5/mdp5_plane.c | 26 -

[-PATCH v5 3/5] drm/msm: update cursors asynchronously through atomic

2017-09-08 Thread Gustavo Padovan
From: Gustavo Padovan Add support to async updates of cursors by using the new atomic interface for that. Basically what this commit does is do what mdp5_update_cursor_plane_legacy() did but through atomic. v5: call drm_atomic_helper_async_check() from the check hook v4: add missing atomic asyn

[-PATCH v5 2/5] drm/i915: remove intel_cursor_plane_funcs

2017-09-08 Thread Gustavo Padovan
From: Gustavo Padovan After converting legacy cursor updates to atomic async commits intel_cursor_plane_funcs just duplicates intel_plane_funcs now. Cc: Daniel Vetter Cc: intel-...@lists.freedesktop.org Signed-off-by: Gustavo Padovan --- drivers/gpu/drm/i915/intel_display.c | 12 +---

[PATCH] MAINTAINERS: sun4i-drm is now maintained in drm-misc

2017-09-08 Thread Maxime Ripard
sun4i-drm is maintained in drm-misc as a small driver. Signed-off-by: Maxime Ripard --- MAINTAINERS | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MAINTAINERS b/MAINTAINERS index 1c3feffb1c1c..a6e1d9fa84d5 100644 --- a/MAINTAINERS +++ b/MAINTAINERS @@ -4431,7 +4431,7 @@ L:

[RFC PATCH v8 0/2] mmap: safely enable support for new flags

2017-09-08 Thread Dan Williams
Changes since v7 [1]: * rebase on the mid-merge-window state of the tree to pick up new mmap implementations. * expand the mmap operation handler conversion beyond 'struct file_operations' to include, 'struct etnaviv_gem_ops', 'struct dma_buf_ops', 'struct drm_driver', 'struct fb_ops', and '

Re: [PATCH] MAINTAINERS: sun4i-drm is now maintained in drm-misc

2017-09-08 Thread Daniel Vetter
On Fri, Sep 08, 2017 at 09:40:39PM +0200, Maxime Ripard wrote: > sun4i-drm is maintained in drm-misc as a small driver. > > Signed-off-by: Maxime Ripard Reviewed-by: Daniel Vetter > --- > MAINTAINERS | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/MAINTAINERS b/MAINT

Re: [Intel-gfx] [-PATCH v5 1/5] drm/i915: update cursors asynchronously through atomic

2017-09-08 Thread Chris Wilson
Quoting Gustavo Padovan (2017-09-08 20:24:15) > @@ -13167,6 +13170,26 @@ static int intel_atomic_commit(struct drm_device > *dev, > struct drm_i915_private *dev_priv = to_i915(dev); > int ret = 0; > > + /* > +* The atomic async update fast path takes care > +

Re: [PATCH] libdrm: add drm syncobj create/destroy/import/export

2017-09-08 Thread Dave Airlie
On 9 Sep. 2017 2:30 am, "Marek Olšák" wrote: What's the difference between HandleToFD and ExportSyncFile? One just gives you an FD for sharing the syncobj itself, the other exports the syncobj state into a sync file and you get to do sync file stuff with it. A) is for process sharing B) for in

[Bug 100387] War Thunder game has visual errors, missing textures

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100387 --- Comment #14 from aceman --- The attached log seems to imply R600 driver is used. It also lists the GPU as: Chipset: "AMD Radeon HD 6800 Series" (ChipID = 0x6739) Is this really from the A8-7600 machine? -- You are receiving this mail beca

Re: [Intel-gfx] [-PATCH v5 1/5] drm/i915: update cursors asynchronously through atomic

2017-09-08 Thread Gustavo Padovan
2017-09-08 Chris Wilson : > Quoting Gustavo Padovan (2017-09-08 20:24:15) > > @@ -13167,6 +13170,26 @@ static int intel_atomic_commit(struct drm_device > > *dev, > > struct drm_i915_private *dev_priv = to_i915(dev); > > int ret = 0; > > > > + /* > > +* The atomic a

[Bug 101229] Global screen tearing (scrolling, Hz miss-match?)

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101229 --- Comment #13 from katof...@protonmail.com --- I've also had this problem, I'm using the AMDGPU-experimental option that i've enabled in the kernels because I'm on a R9 390x. I'm in Mesa 17.1 on Kernel 4.12.11 in KDE Manjaro Linux. I am using a

[Bug 101229] Global screen tearing (scrolling, Hz miss-match?)

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101229 katof...@protonmail.com changed: What|Removed |Added Severity|normal |major -- You are receiving th

[Bug 102625] Game Crashlands crashes on startup

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102625 --- Comment #4 from Philipp Überbacher --- Created attachment 134101 --> https://bugs.freedesktop.org/attachment.cgi?id=134101&action=edit Output with R600_DEBUG="ps,vs,tcs,tes,cs,gs" Radeon RX 560 Arch Linux, mesa 17.1.8, xf86-video-amdgpu 1

Re: [PATCH] libdrm: add drm syncobj create/destroy/import/export

2017-09-08 Thread Marek Olšák
On Fri, Sep 8, 2017 at 10:08 PM, Dave Airlie wrote: > > > On 9 Sep. 2017 2:30 am, "Marek Olšák" wrote: > > What's the difference between HandleToFD and ExportSyncFile? > > > One just gives you an FD for sharing the syncobj itself, the other exports > the syncobj state into a sync file and you get

[Bug 102500] [polaris10, vega10][amd-staging-4.12, amd-staging-drm-next] GPU fault detected, somethimes lockup

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102500 --- Comment #17 from Dieter Nützel --- (In reply to Christian König from comment #15) > Created attachment 134082 [details] [review] > Possible fix > > Please try the attached kernel patch. Hello Christian, you've made your 'homework'...;-)

Re: [PATCH] libdrm: add drm syncobj create/destroy/import/export

2017-09-08 Thread Dave Airlie
On 9 Sep. 2017 10:17 am, "Marek Olšák" wrote: On Fri, Sep 8, 2017 at 10:08 PM, Dave Airlie wrote: > > > On 9 Sep. 2017 2:30 am, "Marek Olšák" wrote: > > What's the difference between HandleToFD and ExportSyncFile? > > > One just gives you an FD for sharing the syncobj itself, the other exports

[Bug 100387] War Thunder game has visual errors, missing textures

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=100387 --- Comment #15 from Peter --- No, the log is from LTSP thin/fat client. Terefore CPU is of LTSP server. GPU is correct though. -- You are receiving this mail because: You are the assignee for the bug.__

[Bug 101229] Global screen tearing (scrolling, Hz miss-match?)

2017-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101229 --- Comment #14 from Michel Dänzer --- (In reply to Justin Mitzel from comment #13) > I've also had this problem, How do you know it's the same problem? I still don't have a good idea what the problem reported here looks like (and my last ques

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