[Bug 68224] [radeonsi] Serious Sam3 is segfaulting (LLVM assert)

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=68224 --- Comment #6 from Laurent carlier --- (In reply to comment #5) > Created attachment 84544 [details] [review] > LLVM Patch #3 > > If you apply all three of these patches, does it fix the crash? It's better, now it crash before the intro start

[Bug 68224] [radeonsi] Serious Sam3 is segfaulting (LLVM assert)

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=68224 --- Comment #7 from Laurent carlier --- Created attachment 84551 --> https://bugs.freedesktop.org/attachment.cgi?id=84551&action=edit Shader dump with 3 patches applied -- You are receiving this mail because: You are the assignee for the bug.

[Bug 68503] New: Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=68503 Priority: medium Bug ID: 68503 Assignee: dri-devel@lists.freedesktop.org Summary: Graphical glitches in Serious Sam 3 when SB is enabled Severity: normal Classification: Unclassified

[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=68503 --- Comment #1 from kwah...@wp.pl --- Pics (if you cannot open the atachment): http://postimg.org/image/rpg5b0oz3/ http://postimg.org/image/h5acgr97n/ -- You are receiving this mail because: You are the assignee for the bug. ___

[Bug 68451] Texture flicker in native Dota2 in mesa 9.2.0rc1

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=68451 --- Comment #4 from Peter Kraus --- Hello, did not have a time to bisect yet (seems to be a bit more complex than I thought, or I'm just daft). The behaviour is not fixed by yesterday's game update, and it's not fixed in 9.2rc2 either. What's t

[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=68503 --- Comment #2 from Vadim Girlin --- Please attach the output with R600_DEBUG=sb,ps,vs. Could you also record the GL trace that reproduces the issue using apitrace - http://apitrace.github.io/ You can just upload the trace if it's not too big,

[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=68503 --- Comment #3 from kwah...@wp.pl --- Created attachment 84563 --> https://bugs.freedesktop.org/attachment.cgi?id=84563&action=edit output with R600_DEBUG=sb,ps,vs -- You are receiving this mail because: You are the assignee for the bug. _

[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=68503 --- Comment #4 from kwah...@wp.pl --- Created attachment 84566 --> https://bugs.freedesktop.org/attachment.cgi?id=84566&action=edit shader no 76 enabled Seems that shader number 76 is the culprit. R600_DEBUG=sb R600_SB_DSKIP_START=76 R600_SB_D

[PATCHv4 0/5] drm/msm: A DRM/KMS driver for snapdragon SoCs

2013-08-24 Thread Rob Clark
This patchset can also be found here, for easier browsing: http://cgit.freedesktop.org/~robclark/linux/log/?h=drm-next git://people.freedesktop.org/~robclark/linux drm-next In userspace, I've a libdrm branch with libdrm_freedreno updated to work on top of either this driver or the downstream

[PATCHv4 5/5] drm/msm: add basic hangcheck/recovery mechanism

2013-08-24 Thread Rob Clark
A basic, no-frills recovery mechanism in case the gpu gets wedged. We could try to be a bit more fancy and restart the next submit after the one that got wedged, but for now keep it simple. This is enough to recover things if, for example, the gpu hangs mid way through a piglit run. Signed-off-b

[Bug 64582] [r600g/vdpau] Inconsistency detected by ld.so: dl-close.c: 765: _dl_close: Assertion `map->l_init_called' failed!

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=64582 --- Comment #4 from John --- Same issue here: Inconsistency detected by ld.so: dl-close.c: 771: _dl_close: Assertion `map->l_init_called' failed! Mesa 9.2rc2 (same with rc1), dri2proto 2.8, libvdpau 0.7. I believe my distribution's libvdpau was

[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=68503 --- Comment #5 from Vadim Girlin --- Created attachment 84573 --> https://bugs.freedesktop.org/attachment.cgi?id=84573&action=edit patch Does this patch help? -- You are receiving this mail because: You are the assignee for the bug.

[Bug 68235] Display freezes after login with kernel 3.11.0-rc5 on Cayman with dpm=1

2013-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=68235 --- Comment #4 from Alexandre Demers --- After bisect in one direction, I've ended up with the following commit: f90555cbe629e14c6af1dcec1933a3833ecd321f is the first bad commit commit f90555cbe629e14c6af1dcec1933a3833ecd321f Author: Alex Deucher

[PATCH v2 5/6] drm/i915: Support render nodes

2013-08-24 Thread Daniel Vetter
On Fri, Aug 23, 2013 at 01:13:27PM +0200, David Herrmann wrote: > From: Kristian H?gsberg > > Enable support for drm render nodes for i915 by flagging the ioctls that > are safe and just needed for rendering. > > Cc: Daniel Vetter > Signed-off-by: Kristian H?gsberg > Signed-off-by: David Herrm

[patch -next] drm/prime: double lock typo

2013-08-24 Thread Daniel Vetter
On Fri, Aug 23, 2013 at 11:46:02PM +0300, Dan Carpenter wrote: > There is a typo so deadlocks on error instead of unlocking. > > Signed-off-by: Dan Carpenter > > diff --git a/drivers/gpu/drm/drm_prime.c b/drivers/gpu/drm/drm_prime.c > index 7ae2bfc..276d470 100644 > --- a/drivers/gpu/drm/drm_pri

[Bug 68224] [radeonsi] Serious Sam3 is segfaulting (LLVM assert)

2013-08-24 Thread bugzilla-dae...@freedesktop.org
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[Bug 68224] [radeonsi] Serious Sam3 is segfaulting (LLVM assert)

2013-08-24 Thread bugzilla-dae...@freedesktop.org
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[Nouveau] [PATCH] drm/nouveau: do not move buffers when not needed

2013-08-24 Thread Martin Peres
On 15/07/2013 10:39, Maarten Lankhorst wrote: > Op 15-07-13 08:05, Ben Skeggs schreef: >> On Fri, Jul 12, 2013 at 10:45 PM, Maarten Lankhorst >> wrote: >>> I have no idea what this bogus restriction on placement is, but it breaks >>> decoding 1080p >>> VDPAU at boot speed. With this patch applied

[Bug 68224] [radeonsi] Serious Sam3 is segfaulting (LLVM assert)

2013-08-24 Thread bugzilla-dae...@freedesktop.org
e the intro start (so latter), new shader dump attached -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130824/cf487ad5/attachment.html>

[Bug 68224] [radeonsi] Serious Sam3 is segfaulting (LLVM assert)

2013-08-24 Thread bugzilla-dae...@freedesktop.org
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[Bug 68503] New: Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-dae...@freedesktop.org
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[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-dae...@freedesktop.org
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[Bug 68451] Texture flicker in native Dota2 in mesa 9.2.0rc1

2013-08-24 Thread bugzilla-dae...@freedesktop.org
sktop.org/archives/dri-devel/attachments/20130824/951f0c89/attachment.html>

[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-dae...@freedesktop.org
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[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-dae...@freedesktop.org
the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130824/825c3f33/attachment.html>

[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-dae...@freedesktop.org
TART=76 R600_SB_DSKIP_END=76 R600_SB_DSKIP_MODE=2 produces glitches. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/2013082

[PATCHv4 0/5] drm/msm: A DRM/KMS driver for snapdragon SoCs

2013-08-24 Thread Rob Clark
This patchset can also be found here, for easier browsing: http://cgit.freedesktop.org/~robclark/linux/log/?h=drm-next git://people.freedesktop.org/~robclark/linux drm-next In userspace, I've a libdrm branch with libdrm_freedreno updated to work on top of either this driver or the downstream

[PATCHv4 1/5] drm/msm: add register definitions

2013-08-24 Thread Rob Clark
Generated from rnndb files in: https://github.com/freedreno/envytools Keep this split out as a separate commit to make it easier to review the actual driver. Signed-off-by: Rob Clark --- drivers/gpu/drm/msm/dsi/dsi.xml.h | 502 drivers/gpu/drm/msm/dsi/mmss_cc.xml.h | 114

[PATCHv4 2/5] drm/msm: basic KMS driver for snapdragon

2013-08-24 Thread Rob Clark
The snapdragon chips have multiple different display controllers, depending on which chip variant/version. (As far as I can tell, current devices have either MDP3 or MDP4, and upcoming devices have MDSS.) And then external to the display controller are HDMI, DSI, etc. blocks which may be shared a

[PATCHv4 3/5] drm/msm: add register definitions for gpu

2013-08-24 Thread Rob Clark
Generated from rnndb files in: https://github.com/freedreno/envytools Keep this split out as a separate commit to make it easier to review the actual driver. Signed-off-by: Rob Clark --- drivers/gpu/drm/msm/adreno/a2xx.xml.h | 1438 drivers/gpu/drm/msm/adreno/a3xx.xml

[PATCHv4 4/5] drm/msm: add a3xx gpu support

2013-08-24 Thread Rob Clark
Add initial support for a3xx 3d core. So far, with hardware that I've seen to date, we can have: + zero, one, or two z180 2d cores + a3xx or a2xx 3d core, which share a common CP (the firmware for the CP seems to implement some different PM4 packet types but the basics of cmdstream submiss

[PATCHv4 5/5] drm/msm: add basic hangcheck/recovery mechanism

2013-08-24 Thread Rob Clark
A basic, no-frills recovery mechanism in case the gpu gets wedged. We could try to be a bit more fancy and restart the next submit after the one that got wedged, but for now keep it simple. This is enough to recover things if, for example, the gpu hangs mid way through a piglit run. Signed-off-b

[Bug 64582] [r600g/vdpau] Inconsistency detected by ld.so: dl-close.c: 765: _dl_close: Assertion `map->l_init_called' failed!

2013-08-24 Thread bugzilla-dae...@freedesktop.org
libvdpau was compiled with dri2proto support, but is there a way to confirm? -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/2

[Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled

2013-08-24 Thread bugzilla-dae...@freedesktop.org
the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130824/7f52e010/attachment.html>

[PATCH V3] i2c: move of helpers into the core

2013-08-24 Thread Mauro Carvalho Chehab
Em Thu, 22 Aug 2013 18:00:14 +0200 Wolfram Sang escreveu: > I2C of helpers used to live in of_i2c.c but experience (from SPI) shows > that it is much cleaner to have this in the core. This also removes a > circular dependency between the helpers and the core, and so we can > finally register chil