On Fri, Dec 14, 2012 at 1:04 AM, Rob Clark wrote:
> +static int lcdc_crtc_page_flip(struct drm_crtc *crtc,
> + struct drm_framebuffer *fb,
> + struct drm_pending_vblank_event *event)
> +{
> + struct lcdc_crtc *lcdc_crtc = to_lcdc_crtc(crtc);
> + struct drm_d
From: Jerome Glisse
Modeset path seems to conflict sometimes with the memory management
leading to kernel deadlock. This move modesetting reset after GPU
acceleration reset.
Signed-off-by: Jerome Glisse
---
drivers/gpu/drm/radeon/radeon_device.c | 3 ++-
1 file changed, 2 insertions(+), 1 dele
error 4 in
gamex86.so[af23f000+948000]
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From: Alex Deucher
Hi Dave,
This adds CS ioctl support for the async DMA rings.
The rest is bug fixes.
Alex
The following changes since commit 9add1ac3dd256ad12e266f8403daf928be19953f:
Merge branch 'drm-next-3.8' of git://people.freedesktop.org/~agd5f/linux into
drm-next (2012-12-13 12:0
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