https://bugs.freedesktop.org/show_bug.cgi?id=33824
Droste changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|FIXED
On Thu, 05 May 2011 Bruno Prémont wrote:
> With 2.6.39-rc6 I'm hitting the following (relevant part from objdump of
> drm_mm.o at bottom).
> Some part of node passed to drm_mm_remove_node() is being use after free
> and hits SLUB poison.
>
> Bruno
>
>
> [ 328.447498] drm: unregistered panic no
https://bugs.freedesktop.org/show_bug.cgi?id=35998
--- Comment #8 from Milan Plzik 2011-05-07 05:57:44 PDT ---
(In reply to comment #7)
> It looks like only the very thin characters misrender.
I'm not sure whether this is width-related; I see misrenderd also 'S', 'v',
'2', and some others, and
https://bugs.freedesktop.org/show_bug.cgi?id=33824
--- Comment #3 from Tobias Jakobi 2011-05-07 06:07:31 PDT
---
Yeah, you're right -- I completly forgot that the envvar changed :(
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https://bugs.freedesktop.org/show_bug.cgi?id=36934
Summary: screen corruption after running a game through wine
Product: DRI
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority
https://bugs.freedesktop.org/show_bug.cgi?id=36236
pingufunkyb...@gmail.com changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|FI
https://bugs.freedesktop.org/show_bug.cgi?id=36236
--- Comment #40 from Marek Olšák 2011-05-07 08:07:45 PDT ---
I was testing Trine on both r300g and r600g and the game seems to render
everything correctly (r300g is a little faster though).
You should update Trine to a newer version. There is an
Otherwise we have a use-after free.
Tested-and-Reported-by: Bruno Prémont
Signed-off-by: Daniel Vetter
---
drivers/gpu/drm/nouveau/nouveau_mem.c |2 --
drivers/gpu/drm/nouveau/nouveau_state.c |2 ++
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/nouveau
https://bugs.freedesktop.org/show_bug.cgi?id=33824
--- Comment #4 from Tobias Jakobi 2011-05-07 09:14:58 PDT
---
Retested with the correct envvar and I still can't reproduce the artifacts.
They don't appear anymore in ut2003 and ut2004, which were the only remaining
games on my list.
Leaving th
https://bugs.freedesktop.org/show_bug.cgi?id=36918
--- Comment #1 from almos 2011-05-07 09:19:49 PDT ---
It does the same with r300g on rv350. I found that this feature is blacklisted
on ATI cards (the option is grayed out on windows), but Mesa rX00g is not
detected as an ATI card.
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https://bugs.freedesktop.org/show_bug.cgi?id=36939
Summary: multitexturing is messed up in quake wars (regression)
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: me
https://bugs.freedesktop.org/show_bug.cgi?id=36939
--- Comment #1 from Tom Stellard 2011-05-07 11:05:34 PDT
---
Can you run the program with the environment variable RADEON_DEBUG=fp and post
the output.
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https://bugs.freedesktop.org/show_bug.cgi?id=36939
--- Comment #2 from almos 2011-05-07 12:24:15 PDT ---
Created an attachment (id=46429)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46429)
etqw_console.txt.gz
(In reply to comment #1)
> Can you run the program with the environment variab
* Melchior FRANZ -- Friday 06 May 2011:
> last patch prevents the backlight from being turned off, but it also
> breaks the brightness adjustment keys at runtime with acpi_osi=Linux.
It has turned out that acpi key events seem to be handled correctly
and even the state of /sys/class/backlight/acer
https://bugs.freedesktop.org/show_bug.cgi?id=36918
--- Comment #2 from Sven Arvidsson 2011-05-07 13:23:15 PDT ---
That's good to know, I guess this can be closed as NOTOURBUG unless somebody
thinks otherwise.
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https://bugs.freedesktop.org/show_bug.cgi?id=36944
Summary: Family Farm: misrenders on r600g
Product: Mesa
Version: git
Platform: Other
URL: http://www.familyfarmgame.com/en/linux-downloads
OS/Version: All
Status: NEW
https://bugs.freedesktop.org/show_bug.cgi?id=36944
--- Comment #1 from Sven Arvidsson 2011-05-07 13:32:28 PDT ---
Created an attachment (id=46435)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46435)
Correct rendering on llvmpipe
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https://bugs.freedesktop.org/show_bug.cgi?id=36525
--- Comment #4 from Jussi Kiiveri 2011-05-07 15:09:32
PDT ---
(In reply to comment #3)
> Does mesa git master work any better? Specifically with these patches:
> http://cgit.freedesktop.org/mesa/mesa/commit/?id=d116fe51c1aee3453290ac30ffe993bc1
https://bugs.freedesktop.org/show_bug.cgi?id=36952
Summary: segfault in crackberg xscreensaver on ATI RS482 in
mesa git running kms & gallium
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
S
https://bugs.freedesktop.org/show_bug.cgi?id=36554
--- Comment #5 from Scott Moreau 2011-05-07 19:54:05 PDT ---
I am beginning to think this may be a problem with insufficient system ram.
I have 1GB here but the requirements for the game says 2GB. I am wondering
if the driver could fail more grac
BC6 and BC7 are described in ARB_texture_compression_bptc.
No idea what FMT_32_AS_32_32_32_32 is good for.
Signed-off-by: Marek Ol??k
---
drivers/gpu/drm/radeon/r600_cs.c | 28 ++--
drivers/gpu/drm/radeon/r600d.h |3 +++
2 files changed, 21 insertions(+), 10 dele
https://bugs.freedesktop.org/show_bug.cgi?id=33824
Droste changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|FIXED
On Thu, 05 May 2011 Bruno Pr?mont wrote:
> With 2.6.39-rc6 I'm hitting the following (relevant part from objdump of
> drm_mm.o at bottom).
> Some part of node passed to drm_mm_remove_node() is being use after free
> and hits SLUB poison.
>
> Bruno
>
>
> [ 328.447498] drm: unregistered panic no
https://bugs.freedesktop.org/show_bug.cgi?id=35998
--- Comment #8 from Milan Plzik 2011-05-07 05:57:44 PDT
---
(In reply to comment #7)
> It looks like only the very thin characters misrender.
I'm not sure whether this is width-related; I see misrenderd also 'S', 'v',
'2', and some others, an
https://bugs.freedesktop.org/show_bug.cgi?id=33824
--- Comment #3 from Tobias Jakobi 2011-05-07 06:07:31
PDT ---
Yeah, you're right -- I completly forgot that the envvar changed :(
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https://bugs.freedesktop.org/show_bug.cgi?id=36934
Summary: screen corruption after running a game through wine
Product: DRI
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority
https://bugs.freedesktop.org/show_bug.cgi?id=36236
pingufunkybeat at gmail.com changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution
https://bugs.freedesktop.org/show_bug.cgi?id=36236
--- Comment #40 from Marek Ol??k 2011-05-07 08:07:45 PDT
---
I was testing Trine on both r300g and r600g and the game seems to render
everything correctly (r300g is a little faster though).
You should update Trine to a newer version. There is a
Otherwise we have a use-after free.
Tested-and-Reported-by: Bruno Pr?mont
Signed-off-by: Daniel Vetter
---
drivers/gpu/drm/nouveau/nouveau_mem.c |2 --
drivers/gpu/drm/nouveau/nouveau_state.c |2 ++
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/nouveau
https://bugs.freedesktop.org/show_bug.cgi?id=33824
--- Comment #4 from Tobias Jakobi 2011-05-07 09:14:58
PDT ---
Retested with the correct envvar and I still can't reproduce the artifacts.
They don't appear anymore in ut2003 and ut2004, which were the only remaining
games on my list.
Leaving th
https://bugs.freedesktop.org/show_bug.cgi?id=36918
--- Comment #1 from almos 2011-05-07 09:19:49 PDT ---
It does the same with r300g on rv350. I found that this feature is blacklisted
on ATI cards (the option is grayed out on windows), but Mesa rX00g is not
detected as an ATI card.
--
Configure
https://bugs.freedesktop.org/show_bug.cgi?id=36939
Summary: multitexturing is messed up in quake wars (regression)
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: me
https://bugs.freedesktop.org/show_bug.cgi?id=36939
--- Comment #1 from Tom Stellard 2011-05-07 11:05:34
PDT ---
Can you run the program with the environment variable RADEON_DEBUG=fp and post
the output.
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--- You are
https://bugs.freedesktop.org/show_bug.cgi?id=36939
--- Comment #2 from almos 2011-05-07 12:24:15 PDT ---
Created an attachment (id=46429)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46429)
etqw_console.txt.gz
(In reply to comment #1)
> Can you run the program with the environment variab
* Melchior FRANZ -- Friday 06 May 2011:
> last patch prevents the backlight from being turned off, but it also
> breaks the brightness adjustment keys at runtime with acpi_osi=Linux.
It has turned out that acpi key events seem to be handled correctly
and even the state of /sys/class/backlight/acer
https://bugs.freedesktop.org/show_bug.cgi?id=36918
--- Comment #2 from Sven Arvidsson 2011-05-07 13:23:15 PDT ---
That's good to know, I guess this can be closed as NOTOURBUG unless somebody
thinks otherwise.
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--- You
https://bugs.freedesktop.org/show_bug.cgi?id=36944
Summary: Family Farm: misrenders on r600g
Product: Mesa
Version: git
Platform: Other
URL: http://www.familyfarmgame.com/en/linux-downloads
OS/Version: All
Status: NEW
https://bugs.freedesktop.org/show_bug.cgi?id=36944
--- Comment #1 from Sven Arvidsson 2011-05-07 13:32:28 PDT ---
Created an attachment (id=46435)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46435)
Correct rendering on llvmpipe
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Configure bugmail: https://bugs.freedesktop.org/userpre
https://bugs.freedesktop.org/show_bug.cgi?id=36525
--- Comment #4 from Jussi Kiiveri 2011-05-07
15:09:32 PDT ---
(In reply to comment #3)
> Does mesa git master work any better? Specifically with these patches:
> http://cgit.freedesktop.org/mesa/mesa/commit/?id=d116fe51c1aee3453290ac30ffe993bc1
https://bugs.freedesktop.org/show_bug.cgi?id=36952
Summary: segfault in crackberg xscreensaver on ATI RS482 in
mesa git running kms & gallium
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
S
I just switched to using HDMI with my media center, and its causing a 30+
second delay in the screen turning on, as well as a 7 second delay in the X
startup when it tries to fetch the EDID information. Basically I don't get any
picture at all once KMS initializes until after X has been up a few
https://bugs.freedesktop.org/show_bug.cgi?id=36554
--- Comment #5 from Scott Moreau 2011-05-07 19:54:05 PDT
---
I am beginning to think this may be a problem with insufficient system ram.
I have 1GB here but the requirements for the game says 2GB. I am wondering
if the driver could fail more gra
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