To try to address both concerns, it feels easiest to do not in-line.
1) Just for background: The H3, and many other ARM systems use the
framebuffer for all video access, 3D accelerated as well as X11. If we
want to permit HMD (headmount display) or other non-desktop displays
on these devices are g
On Thu, Mar 15, 2018 at 9:03 PM, Charles Lohr wrote:
> To try to address both concerns, it feels easiest to do not in-line.
>
> 1) Just for background: The H3, and many other ARM systems use the
> framebuffer for all video access, 3D accelerated as well as X11. If we
> want to permit HMD (headmoun
Charles Lohr writes:
> Even if the vive is the only device connected, it will still not permit it
> to be operated. See https://github.com/linux-sunxi/linux-sunxi/issues/291
> for dri with a lot of debugging turned on.
Oh, it's not supposed to do that. I had intended to write the code so
that i
On Thu, Mar 15, 2018 at 4:32 AM, Charles Lohr wrote:
> There was a patch submitted by Keith Packard which prevents fbcon from using
> non-desktop displays, but this breaks vive, and other HMD development/use on
> embedded and other fbdev systems (
> https://patchwork.kernel.org/patch/10053989/ ).
There was a patch submitted by Keith Packard which prevents fbcon from
using non-desktop displays, but this breaks vive, and other HMD
development/use on embedded and other fbdev systems (
https://patchwork.kernel.org/patch/10053989/ ).
Even if the vive is the only device connected, it will still