On Tue, Mar 29, 2011 at 12:59 AM, Marek Ol??k wrote:
> On Mon, Mar 28, 2011 at 9:35 AM, Chia-I Wu wrote:
>>
>> Hi list,
>>
>> I have a simple scenario that there are clients rendering to buffer
>> objects using the CPU, and the display server compositing the buffers
>> using OpenGL and doing page
On Tue, Mar 29, 2011 at 12:59 AM, Marek Olšák wrote:
> On Mon, Mar 28, 2011 at 9:35 AM, Chia-I Wu wrote:
>>
>> Hi list,
>>
>> I have a simple scenario that there are clients rendering to buffer
>> objects using the CPU, and the display server compositing the buffers
>> using OpenGL and doing page
[Answer myself for some of the questions]
On Mon, Mar 28, 2011 at 3:35 PM, Chia-I Wu wrote:
> Hi list,
>
> I have a simple scenario that there are clients rendering to buffer
> objects using the CPU, and the display server compositing the buffers
> using OpenGL and doing page flips to present the
On Mon, Mar 28, 2011 at 9:35 AM, Chia-I Wu wrote:
> Hi list,
>
> I have a simple scenario that there are clients rendering to buffer
> objects using the CPU, and the display server compositing the buffers
> using OpenGL and doing page flips to present the final contents. It
> is like doing the f
Hi list,
I have a simple scenario that there are clients rendering to buffer
objects using the CPU, and the display server compositing the buffers
using OpenGL and doing page flips to present the final contents. It
is like doing the following steps repeatedly
1) process A (the server) allocates
On Mon, Mar 28, 2011 at 9:35 AM, Chia-I Wu wrote:
> Hi list,
>
> I have a simple scenario that there are clients rendering to buffer
> objects using the CPU, and the display server compositing the buffers
> using OpenGL and doing page flips to present the final contents. It
> is like doing the f
[Answer myself for some of the questions]
On Mon, Mar 28, 2011 at 3:35 PM, Chia-I Wu wrote:
> Hi list,
>
> I have a simple scenario that there are clients rendering to buffer
> objects using the CPU, and the display server compositing the buffers
> using OpenGL and doing page flips to present the
Hi list,
I have a simple scenario that there are clients rendering to buffer
objects using the CPU, and the display server compositing the buffers
using OpenGL and doing page flips to present the final contents. It
is like doing the following steps repeatedly
1) process A (the server) allocates