On Fri, Jun 3, 2011 at 5:00 AM, Prasanna Kumar T S M
wrote:
> On 03-06-2011 00:16, Alan Cox wrote:
>>>
>>> The window system needs support for splitting rendering and display.
>>> In X these are currently tied together. The only real obstacle is
>>> fixing this in X. However, this is a lot of wo
On 03-06-2011 00:16, Alan Cox wrote:
The window system needs support for splitting rendering and display.
In X these are currently tied together. The only real obstacle is
fixing this in X. However, this is a lot of work. Dave Airlie has
started working on this, but it's not really usable yet.
On Mon, May 30, 2011 at 12:30 PM, PRASANNA KUMAR
wrote:
> USB graphics devices from displaylink does not have 3D hardware. To get 3D
> effects (compiz, GNOME 3, KWin, OpenGL apps etc) with these device in Linux
> the native (primary) GPU can be used to provide hardware acceleration. All
> the grap
> The window system needs support for splitting rendering and display.
> In X these are currently tied together. The only real obstacle is
> fixing this in X. However, this is a lot of work. Dave Airlie has
> started working on this, but it's not really usable yet. See:
> http://airlied.livejo
Garry,
My first name is "PrasannaKumar". I will use my full name to prevent
confusion :).
I want 3D acceleration for running Compiz or GNOME3 or KWin with
composition. Currently windows Displaylink driver compresses and
transfers pixel data where there is a change (only damaged area is
tran
On Mon, May 30, 2011 at 1:30 PM, PRASANNA KUMAR
wrote:
> USB graphics devices from displaylink does not have 3D hardware. To get 3D
> effects (compiz, GNOME 3, KWin, OpenGL apps etc) with these device in Linux
> the native (primary) GPU can be used to provide hardware acceleration. All
> the graph