Re: [PATCH 6/9] drm: Add a DRM_CAP_STEREO_3D capability for SET_CAP?ioctl

2013-09-16 Thread Damien Lespiau
On Fri, Sep 13, 2013 at 04:04:02PM +, Joakim Plate wrote: > David Herrmann gmail.com> writes: > > > > > So just to be clear: Whenever a mode is present with 3D flags, it is > > also a valid non-3D mode? Is this guaranteed? > > > > Well.. Some HDTV's will when they receive a frame packed m

Re: [PATCH 6/9] drm: Add a DRM_CAP_STEREO_3D capability for SET_CAP ioctl

2013-09-13 Thread Joakim Plate
David Herrmann gmail.com> writes: > > So just to be clear: Whenever a mode is present with 3D flags, it is > also a valid non-3D mode? Is this guaranteed? > Well.. Some HDTV's will when they receive a frame packed mode (1080*2+45=2205 pixels high) . Display just the top part. The bottom part

Re: [PATCH 6/9] drm: Add a DRM_CAP_STEREO_3D capability for SET_CAP ioctl

2013-09-08 Thread Damien Lespiau
On Sun, Sep 08, 2013 at 03:50:29PM +0200, David Herrmann wrote: > Hi > > On Fri, Sep 6, 2013 at 8:57 PM, Damien Lespiau > wrote: > > This capability allows user space to control the delivery of modes with > > the 3D flags set. This is to not play games with current user space > > users not knowi

Re: [PATCH 6/9] drm: Add a DRM_CAP_STEREO_3D capability for SET_CAP ioctl

2013-09-08 Thread David Herrmann
Hi On Fri, Sep 6, 2013 at 8:57 PM, Damien Lespiau wrote: > This capability allows user space to control the delivery of modes with > the 3D flags set. This is to not play games with current user space > users not knowing anything about stereo 3D flags and that could try > to set a mode with one o