Re: [PATCH 2/4] drm/mgag200: Simplify offset and scale computation.

2023-05-09 Thread Jocelyn Falempe
On 08/05/2023 09:44, Thomas Zimmermann wrote: Hi Am 05.05.23 um 14:43 schrieb Jocelyn Falempe: Now that the driver handles only 16, 24 and 32-bit framebuffer, it can be simplified. I think it should say that the driver never really handled 8-bit colors. Or at least I'm not aware of. Ok I c

Re: [PATCH 2/4] drm/mgag200: Simplify offset and scale computation.

2023-05-08 Thread Thomas Zimmermann
Hi Am 05.05.23 um 14:43 schrieb Jocelyn Falempe: Now that the driver handles only 16, 24 and 32-bit framebuffer, it can be simplified. I think it should say that the driver never really handled 8-bit colors. Or at least I'm not aware of. No functional changes. offset: 16bit: (bppshift =