Re: [PATCH 13/13] drm/radeon: rework recursive gpu reset handling

2012-04-20 Thread Christian König
On 20.04.2012 09:50, Daniel Vetter wrote: On Fri, Apr 20, 2012 at 07:57:09AM +0100, Dave Airlie wrote: 2012/4/19 Christian König: Instead of all this humpy pumpy with recursive mutex (which also fixes only halve of the problem) move the actual gpu reset out of the fence code, return -EDEADLK an

Re: [PATCH 13/13] drm/radeon: rework recursive gpu reset handling

2012-04-20 Thread Daniel Vetter
On Fri, Apr 20, 2012 at 07:57:09AM +0100, Dave Airlie wrote: > 2012/4/19 Christian König : > > Instead of all this humpy pumpy with recursive > > mutex (which also fixes only halve of the problem) > > move the actual gpu reset out of the fence code, > > return -EDEADLK and then reset the gpu in the

Re: [PATCH 13/13] drm/radeon: rework recursive gpu reset handling

2012-04-19 Thread Dave Airlie
2012/4/19 Christian König : > Instead of all this humpy pumpy with recursive > mutex (which also fixes only halve of the problem) > move the actual gpu reset out of the fence code, > return -EDEADLK and then reset the gpu in the > calling ioctl function. I'm trying to figure out if this has any di