On 10/15/19 8:42 AM, Daniel Vetter wrote:
On Tue, Oct 15, 2019 at 5:14 PM James Jones wrote:
On 10/15/19 7:19 AM, Daniel Vetter wrote:
On Mon, Oct 14, 2019 at 03:13:21PM -0700, James Jones wrote:
Builds upon the existing NVIDIA 16Bx2 block linear
format modifiers by adding more "fields" to t
On Tue, Oct 15, 2019 at 5:14 PM James Jones wrote:
>
> On 10/15/19 7:19 AM, Daniel Vetter wrote:
> > On Mon, Oct 14, 2019 at 03:13:21PM -0700, James Jones wrote:
> >> Builds upon the existing NVIDIA 16Bx2 block linear
> >> format modifiers by adding more "fields" to the
> >> existing parameterized
On 10/15/19 7:19 AM, Daniel Vetter wrote:
On Mon, Oct 14, 2019 at 03:13:21PM -0700, James Jones wrote:
Builds upon the existing NVIDIA 16Bx2 block linear
format modifiers by adding more "fields" to the
existing parameterized
DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier
macro that allow full
On Mon, Oct 14, 2019 at 03:13:21PM -0700, James Jones wrote:
> Builds upon the existing NVIDIA 16Bx2 block linear
> format modifiers by adding more "fields" to the
> existing parameterized
> DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier
> macro that allow fully defining a unique-across-
> all-N