2013/8/2 Alex Deucher :
> On Fri, Aug 2, 2013 at 9:40 AM, Rafał Miłecki wrote:
>> 2013/8/2 Alex Deucher :
>>> On Fri, Aug 2, 2013 at 4:11 AM, Rafał Miłecki wrote:
It doesn't allow playing anything yet, but was the most tricky part to
RE (it's indirect access, so couldn't trace it by dum
On Fri, Aug 2, 2013 at 9:40 AM, Rafał Miłecki wrote:
> 2013/8/2 Alex Deucher :
>> On Fri, Aug 2, 2013 at 4:11 AM, Rafał Miłecki wrote:
>>> It doesn't allow playing anything yet, but was the most tricky part to
>>> RE (it's indirect access, so couldn't trace it by dumping registers).
>>> Now we ju
2013/8/2 Rafał Miłecki :
> 2013/8/2 Alex Deucher :
>> On Fri, Aug 2, 2013 at 4:11 AM, Rafał Miłecki wrote:
>>> It doesn't allow playing anything yet, but was the most tricky part to
>>> RE (it's indirect access, so couldn't trace it by dumping registers).
>>> Now we just need to implement support
2013/8/2 Alex Deucher :
> On Fri, Aug 2, 2013 at 4:11 AM, Rafał Miłecki wrote:
>> It doesn't allow playing anything yet, but was the most tricky part to
>> RE (it's indirect access, so couldn't trace it by dumping registers).
>> Now we just need to implement support for HDMI blocks.
>
> We actuall
On Fri, Aug 2, 2013 at 4:11 AM, Rafał Miłecki wrote:
> It doesn't allow playing anything yet, but was the most tricky part to
> RE (it's indirect access, so couldn't trace it by dumping registers).
> Now we just need to implement support for HDMI blocks.
We actually have code implemented internal
2013/8/2 Rafał Miłecki :
> It doesn't allow playing anything yet, but was the most tricky part to
> RE (it's indirect access, so couldn't trace it by dumping registers).
> Now we just need to implement support for HDMI blocks.
In case someone wonders, there is how I figured out that registers
offs