On Thu, 2022-03-31 at 10:25 +0100, Matthew Auld wrote:
> On 18/03/2022 18:12, Daniel Vetter wrote:
> > Maybe also good to add dri-devel to these discussions.
> >
> > I'm not sure where exactly we landed with dgpu error capture (maybe
> > I
> > should check the code but it's really w/e here), but I
On 18/03/2022 18:12, Daniel Vetter wrote:
Maybe also good to add dri-devel to these discussions.
I'm not sure where exactly we landed with dgpu error capture (maybe I
should check the code but it's really w/e here), but I think we can
also toss in "you need a non-recoverable context for error ca
On 3/18/22 19:12, Daniel Vetter wrote:
Maybe also good to add dri-devel to these discussions.
I'm not sure where exactly we landed with dgpu error capture (maybe I
should check the code but it's really w/e here), but I think we can
also toss in "you need a non-recoverable context for error cap
Maybe also good to add dri-devel to these discussions.
I'm not sure where exactly we landed with dgpu error capture (maybe I
should check the code but it's really w/e here), but I think we can
also toss in "you need a non-recoverable context for error capture to
work on dgpu". Since that simplifie