On 20 June 2014 18:27, ?meric MASCHINO wrote:
> 2014-06-20 2:06 GMT+02:00 Dave Airlie :
>> So to run in AGP mode you need a chipset specific driver to manage the
>> chipsets AGP GART and other features, that the GPU drivers can talk
>> to.
>
> Do the GPU drivers then talk differently to the graphi
2014-06-20 2:06 GMT+02:00 Dave Airlie :
> So to run in AGP mode you need a chipset specific driver to manage the
> chipsets AGP GART and other features, that the GPU drivers can talk
> to.
Do the GPU drivers then talk differently to the graphics card when
there's a GART? I mean, are there differen
On 20 June 2014 03:17, ?meric MASCHINO wrote:
> DRI gurus,
>
> If I'm not mistaken, the current Linux graphics stack is as follows
> (excluding Wayland protocol and LLVM or GLAMOR-based approaches):
>
> X11/OpenGL app -> libX/Mesa -> DDX driver/Mesa DRI module -> kernel
> DRM -> hardware
>
> What'
DRI gurus,
If I'm not mistaken, the current Linux graphics stack is as follows
(excluding Wayland protocol and LLVM or GLAMOR-based approaches):
X11/OpenGL app -> libX/Mesa -> DDX driver/Mesa DRI module -> kernel
DRM -> hardware
What's unclear to me is, in the case of an AGP graphics adapter, wh