On 08/31/2012 08:00 PM, Dave Airlie wrote:
object interface, so that Optimus-based laptops can use our driver to drive
the discrete GPU and display on the integrated GPU. The good news is that
I've got a proof of concept working.
Don't suppose you'll be interested in adding the other method at
On Tue, Sep 04, 2012 at 01:57:32PM -0700, Aaron Plattner wrote:
> On 08/31/2012 08:00 PM, Dave Airlie wrote:
> >Yes for 4 some sort of fencing is being worked on by Maarten for other stuff
> >but would be a pre-req for doing this, and also some devices don't want
> >fullscreen updates, like USB, so
On Tue, Sep 04, 2012 at 01:57:32PM -0700, Aaron Plattner wrote:
> On 08/31/2012 08:00 PM, Dave Airlie wrote:
> >Yes for 4 some sort of fencing is being worked on by Maarten for other stuff
> >but would be a pre-req for doing this, and also some devices don't want
> >fullscreen updates, like USB, so
On 08/31/2012 08:00 PM, Dave Airlie wrote:
>> object interface, so that Optimus-based laptops can use our driver to drive
>> the discrete GPU and display on the integrated GPU. The good news is that
>> I've got a proof of concept working.
>
> Don't suppose you'll be interested in adding the other
On Thu, Aug 30, 2012 at 10:34:23AM -0700, Aaron Plattner wrote:
> 4. There's no mechanism for double buffering the output sink
>
> RandR allocates one pixmap on the output source screen and sets up tracking so
> the source driver can copy the screen into the shared pixmap.
> However, the sink driv
> object interface, so that Optimus-based laptops can use our driver to drive
> the
> discrete GPU and display on the integrated GPU. The good news is that I've
> got
> a proof of concept working.
Don't suppose you'll be interested in adding the other method at some
point as well? since saving po
On Thu, Aug 30, 2012 at 10:34:23AM -0700, Aaron Plattner wrote:
> 4. There's no mechanism for double buffering the output sink
>
> RandR allocates one pixmap on the output source screen and sets up tracking so
> the source driver can copy the screen into the shared pixmap.
> However, the sink driv
> object interface, so that Optimus-based laptops can use our driver to drive
> the
> discrete GPU and display on the integrated GPU. The good news is that I've
> got
> a proof of concept working.
Don't suppose you'll be interested in adding the other method at some
point as well? since saving po
On 08/30/2012 10:31 AM, Aaron Plattner wrote:
So I've been experimenting with support for Dave Airlie's new RandR 1.4 provider
object interface, so that Optimus-based laptops can use our driver to drive the
discrete GPU and display on the integrated GPU. The good news is that I've got
a proof of
So I've been experimenting with support for Dave Airlie's new RandR 1.4 provider
object interface, so that Optimus-based laptops can use our driver to drive the
discrete GPU and display on the integrated GPU. The good news is that I've got
a proof of concept working.
During a review of the curre
On 08/30/2012 10:31 AM, Aaron Plattner wrote:
> So I've been experimenting with support for Dave Airlie's new RandR 1.4
> provider
> object interface, so that Optimus-based laptops can use our driver to drive
> the
> discrete GPU and display on the integrated GPU. The good news is that I've
> g
So I've been experimenting with support for Dave Airlie's new RandR 1.4 provider
object interface, so that Optimus-based laptops can use our driver to drive the
discrete GPU and display on the integrated GPU. The good news is that I've got
a proof of concept working.
During a review of the curren
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