The calculation of "num_shader_engines" has a precedence bug because
the right shift happens before the mask, but this variable is never used
so we can just delete it.
Signed-off-by: Dan Carpenter
diff --git a/drivers/gpu/drm/radeon/evergreen.c
b/drivers/gpu/drm/radeon/evergreen.c
index a31f1ca
On Wed, Oct 29, 2014 at 11:47 AM, Dan Carpenter
wrote:
> The calculation of "num_shader_engines" has a precedence bug because
> the right shift happens before the mask, but this variable is never used
> so we can just delete it.
>
> Signed-off-by: Dan Carpenter
Applied in preference to Joe Perch