Am 02.04.25 um 10:26 schrieb Tvrtko Ursulin:
> On 02/04/2025 07:49, Christian König wrote:
>>
>> First of all, impressive piece of work.
>
> Thank you!
>
> I am not super happy though, since what would be much better is some sort of
> a CFS. But to do that would require to crack the entity GPU tim
On 02/04/2025 12:53, Christian König wrote:
Am 02.04.25 um 10:26 schrieb Tvrtko Ursulin:
On 02/04/2025 07:49, Christian König wrote:
First of all, impressive piece of work.
Thank you!
I am not super happy though, since what would be much better is some sort of a
CFS. But to do that would
On 02/04/2025 11:37, Philipp Stanner wrote:
Alright alright, uff, so this will be a lot to discuss…
(btw. my chaotic email filters had me search the cover-letter for a
while, which seems to have gone to my RH addr, with the others going to
kernel.org – I need a better mail client)
My bad.
Alright alright, uff, so this will be a lot to discuss…
(btw. my chaotic email filters had me search the cover-letter for a
while, which seems to have gone to my RH addr, with the others going to
kernel.org – I need a better mail client)
On Mon, 2025-03-31 at 21:16 +0100, Tvrtko Ursulin wrote:
>
On 02/04/2025 07:49, Christian König wrote:
Adding Leo since that is especially interesting for our multimedia engines.
@Leo could you spare someone to test and maybe review this?
Am 31.03.25 um 22:16 schrieb Tvrtko Ursulin:
This is similar to v2 but I dropped some patches (for now) and adde
Adding Leo since that is especially interesting for our multimedia engines.
@Leo could you spare someone to test and maybe review this?
Am 31.03.25 um 22:16 schrieb Tvrtko Ursulin:
> This is similar to v2 but I dropped some patches (for now) and added some new
> ones. Most notably deadline scalin
This is similar to v2 but I dropped some patches (for now) and added some new
ones. Most notably deadline scaling based on queue depth appears to be able to
add a little bit of fairness with spammy clients (deep submission queue).
As such, on the high level main advantages of the series:
1. Code