Hi Maarten,
On 27 July 2012 19:09, Maarten Lankhorst
wrote:
> A dma-fence can be attached to a buffer which is being filled or consumed
> by hw, to allow userspace to pass the buffer without waiting to another
> device. For example, userspace can call page_flip ioctl to display the
> next frame o
Hey Sumit,
Op 06-08-12 08:41, Sumit Semwal schreef:
> Hi Maarten,
> On 27 July 2012 19:09, Maarten Lankhorst
> wrote:
>> A dma-fence can be attached to a buffer which is being filled or consumed
>> by hw, to allow userspace to pass the buffer without waiting to another
>> device. For example, us
Hey Sumit,
Op 06-08-12 08:41, Sumit Semwal schreef:
> Hi Maarten,
> On 27 July 2012 19:09, Maarten Lankhorst
> wrote:
>> A dma-fence can be attached to a buffer which is being filled or consumed
>> by hw, to allow userspace to pass the buffer without waiting to another
>> device. For example, us
Hi Maarten,
On 27 July 2012 19:09, Maarten Lankhorst
wrote:
> A dma-fence can be attached to a buffer which is being filled or consumed
> by hw, to allow userspace to pass the buffer without waiting to another
> device. For example, userspace can call page_flip ioctl to display the
> next frame o
A dma-fence can be attached to a buffer which is being filled or consumed
by hw, to allow userspace to pass the buffer without waiting to another
device. For example, userspace can call page_flip ioctl to display the
next frame of graphics after kicking the GPU but while the GPU is still
rendering
A dma-fence can be attached to a buffer which is being filled or consumed
by hw, to allow userspace to pass the buffer without waiting to another
device. For example, userspace can call page_flip ioctl to display the
next frame of graphics after kicking the GPU but while the GPU is still
rendering