[RFC 3/3] drm/tegra: Add support for tiled buffer objects

2013-04-04 Thread Thierry Reding
The gr2d and gr3d engines work more efficiently on buffers with a tiled memory layout. Allow created buffers to be marked as tiled so that the display controller can scan them out properly. Signed-off-by: Thierry Reding --- drivers/gpu/host1x/drm/dc.c | 11 +++ drivers/gpu/host1x/drm/dc

[RFC 3/3] drm/tegra: Add support for tiled buffer objects

2013-04-04 Thread Thierry Reding
The gr2d and gr3d engines work more efficiently on buffers with a tiled memory layout. Allow created buffers to be marked as tiled so that the display controller can scan them out properly. Signed-off-by: Thierry Reding --- drivers/gpu/host1x/drm/dc.c | 11 +++ drivers/gpu/host1x/drm/dc