The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.
Signed-off-by: Thierry Reding
---
drivers/gpu/host1x/drm/dc.c | 11 +++
drivers/gpu/host1x/drm/dc
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.
Signed-off-by: Thierry Reding
---
drivers/gpu/host1x/drm/dc.c | 11 +++
drivers/gpu/host1x/drm/dc