Ended up moving over to generic events since the GLX type code is part
of the GLX namespace and larger than 8 bits.
Apparently no one had ever tried ChangeDrawableAttributes with indirect
clients, because simply going a glXSelectEvent causes a crash in that
case. So this patch set includes a fix
Ended up moving over to generic events since the GLX type code is part
of the GLX namespace and larger than 8 bits.
Apparently no one had ever tried ChangeDrawableAttributes with indirect
clients, because simply going a glXSelectEvent causes a crash in that
case. So this patch set includes a fix