Re: [PATCH v6 5/6] drm/log: Implement suspend/resume

2024-11-05 Thread Petr Mladek
On Tue 2024-11-05 13:42:25, Jocelyn Falempe wrote: > Normally the console is already suspended when the graphic driver > suspend callback is called, but if the parameter no_console_suspend > is set, it might still be active. > So call console_stop()/console_start() in the suspend/resume > callbacks

Re: [PATCH v6 5/6] drm/log: Implement suspend/resume

2024-11-05 Thread John Ogness
On 2024-11-05, Jocelyn Falempe wrote: > Normally the console is already suspended when the graphic driver > suspend callback is called, but if the parameter no_console_suspend > is set, it might still be active. > So call console_stop()/console_start() in the suspend/resume > callbacks, to make su

[PATCH v6 5/6] drm/log: Implement suspend/resume

2024-11-05 Thread Jocelyn Falempe
Normally the console is already suspended when the graphic driver suspend callback is called, but if the parameter no_console_suspend is set, it might still be active. So call console_stop()/console_start() in the suspend/resume callbacks, to make sure it won't try to write to the framebuffer while