[PATCH v5 07/11] drm/i915: Add 180 degree sprite rotation support

2014-02-10 Thread Ville Syrjälä
On Mon, Feb 10, 2014 at 01:01:14PM +0530, sagar.a.kamble at intel.com wrote: > From: Ville Syrj?l? > > The sprite planes (in fact all display planes starting from gen4) > support 180 degree rotation. Add the relevant low level bits to the > sprite code to make use of that feature. > > The upper

[PATCH v5 07/11] drm/i915: Add 180 degree sprite rotation support

2014-02-10 Thread sagar.a.kam...@intel.com
From: Ville Syrj?l? The sprite planes (in fact all display planes starting from gen4) support 180 degree rotation. Add the relevant low level bits to the sprite code to make use of that feature. The upper layers are not yet plugged in. v2: HSW handles the rotated buffer offset automagically Cc

[PATCH v5 07/11] drm/i915: Add 180 degree sprite rotation support

2014-02-10 Thread sagar.a.kam...@intel.com
From: Ville Syrj?l? The sprite planes (in fact all display planes starting from gen4) support 180 degree rotation. Add the relevant low level bits to the sprite code to make use of that feature. The upper layers are not yet plugged in. v2: HSW handles the rotated buffer offset automagically Cc