; nicholas.kazlaus...@amd.com
Subject: Re: [PATCH v5 0/5] Asynchronous flip implementation for i915
On 2020-07-29 9:23 a.m., Kulkarni, Vandita wrote:
On async flips, there needs to be some clarity/guideline on the
behaviour and event expectation from the driver by user space.
Here are few assumptions
aus...@amd.com
> Subject: Re: [PATCH v5 0/5] Asynchronous flip implementation for i915
>
> On 2020-07-29 9:23 a.m., Kulkarni, Vandita wrote:
> >
> > On async flips, there needs to be some clarity/guideline on the
> > behaviour and event expectation from the driver by us
On 2020-07-29 9:23 a.m., Kulkarni, Vandita wrote:
>
> On async flips, there needs to be some clarity/guideline on the behaviour and
> event expectation from the
> driver by user space.
> Here are few assumptions that we have,
> 1. Our understanding is that the user space doesn’t expect the timest
Shankar, Uma
> ; dri-devel@lists.freedesktop.org
> Subject: Re: [PATCH v5 0/5] Asynchronous flip implementation for i915
>
> Em seg, 2020-07-20 às 17:01 +0530, Karthik B S escreveu:
> > Without async flip support in the kernel, fullscreen apps where game
> > resolution is
Em seg, 2020-07-20 às 17:01 +0530, Karthik B S escreveu:
> Without async flip support in the kernel, fullscreen apps where game
> resolution is equal to the screen resolution, must perform an extra blit
> per frame prior to flipping.
>
> Asynchronous page flips will also boost the FPS of Mesa benc
Without async flip support in the kernel, fullscreen apps where game
resolution is equal to the screen resolution, must perform an extra blit
per frame prior to flipping.
Asynchronous page flips will also boost the FPS of Mesa benchmarks.
v2: -Few patches have been squashed and patches have been