Sean,
On 07/12/2016 11:29 PM, Sean Paul wrote:
> On Thu, Jul 7, 2016 at 7:26 PM, Yakir Yang wrote:
>> Sean,
>>
>> Thanks for your review.
>>
>>
>> On 07/02/2016 03:46 AM, Sean Paul wrote:
>>> On Fri, Jul 1, 2016 at 5:19 AM, Yakir Yang wrote:
The full name of PSR is Panel Self Refresh, panel
On Thu, Jul 7, 2016 at 7:26 PM, Yakir Yang wrote:
> Sean,
>
> Thanks for your review.
>
>
> On 07/02/2016 03:46 AM, Sean Paul wrote:
>>
>> On Fri, Jul 1, 2016 at 5:19 AM, Yakir Yang wrote:
>>>
>>> The full name of PSR is Panel Self Refresh, panel device could refresh
>>> itself with the hardware
On 07/08/2016 10:26 AM, Yakir Yang wrote:
> Sean,
>
> Thanks for your review.
>
> On 07/02/2016 03:46 AM, Sean Paul wrote:
>> On Fri, Jul 1, 2016 at 5:19 AM, Yakir Yang wrote:
>>> The full name of PSR is Panel Self Refresh, panel device could refresh
>>> itself with the hardware framebuffer in p
Sean,
Thanks for your review.
On 07/02/2016 03:46 AM, Sean Paul wrote:
> On Fri, Jul 1, 2016 at 5:19 AM, Yakir Yang wrote:
>> The full name of PSR is Panel Self Refresh, panel device could refresh
>> itself with the hardware framebuffer in panel, this would make lots of
>> sense to save the powe
The full name of PSR is Panel Self Refresh, panel device could refresh
itself with the hardware framebuffer in panel, this would make lots of
sense to save the power consumption.
This patch have exported two symbols for platform driver to implement
the PSR function in hardware side:
- analogix_dp_
On Fri, Jul 1, 2016 at 5:19 AM, Yakir Yang wrote:
> The full name of PSR is Panel Self Refresh, panel device could refresh
> itself with the hardware framebuffer in panel, this would make lots of
> sense to save the power consumption.
>
> This patch have exported two symbols for platform driver to