On 10/22/24 07:44, Kasireddy, Vivek wrote:
>> virtio_gpu_cmd_resource_flush(vgdev, bo->hw_res_handle,
>> x, y,
>> - width, height, objs, vgfb->fence);
>> + width, height, objs,
>> +
Hi Dmitry,
> Subject: [PATCH v3 2/2] drm/virtio: New fence for every plane update
>
> From: Dongwon Kim
>
> Having a fence linked to a virtio_gpu_framebuffer in the plane update
> sequence would cause conflict when several planes referencing the same
> framebuffer (e.g.
From: Dongwon Kim
Having a fence linked to a virtio_gpu_framebuffer in the plane update
sequence would cause conflict when several planes referencing the same
framebuffer (e.g. Xorg screen covering multi-displays configured for an
extended mode) and those planes are updated concurrently. So it is